Module three_d::context[][src]

Expand description

Low-level graphics abstraction layer which maps one-to-one with the OpenGL graphics API on desktop and WebGL2 bindings provided by the web-sys crate on web. Use this if you want to have complete control of a feature but be aware that there are no safety checks.



Contains the graphics API for almost direct calls to OpenGL/WebGL. Used internally in the higher level features and can safely be ignored unless you want more control.


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