Enum three_d::definition::Wrapping[][src]

pub enum Wrapping {
    Repeat,
    MirroredRepeat,
    ClampToEdge,
}

Possible wrapping modes for a texture which determines how the texture is applied outside of the [0..1] uv coordinate range.

Variants

Repeat
MirroredRepeat
ClampToEdge

Trait Implementations

impl Clone for Wrapping[src]

impl Copy for Wrapping[src]

impl Debug for Wrapping[src]

impl Eq for Wrapping[src]

impl Hash for Wrapping[src]

impl Ord for Wrapping[src]

impl PartialEq<Wrapping> for Wrapping[src]

impl PartialOrd<Wrapping> for Wrapping[src]

impl StructuralEq for Wrapping[src]

impl StructuralPartialEq for Wrapping[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> CallHasher for T where
    T: Hash + ?Sized

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.