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///
/// Defines the part of the screen or render target that is rendered to.
/// All pixels outside of the scissor box will not be modified.
/// All values should be given in physical pixels.
///
#[derive(Debug, Copy, Clone, PartialEq)]
pub struct ScissorBox {
/// The distance in pixels from the left edge of the target.
pub x: i32,
/// The distance in pixels from the bottom edge of the target.
pub y: i32,
/// The width of the box.
pub width: u32,
/// The height of the box.
pub height: u32,
}
impl ScissorBox {
///
/// Creates a new scissor box which starts at origo (x and y are both zero).
///
pub fn new_at_origo(width: u32, height: u32) -> Self {
Self {
x: 0,
y: 0,
width,
height,
}
}
///
/// Returns the intersection between this and the other ScissorBox.
///
pub fn intersection(&self, other: impl Into<Self>) -> Self {
let other = other.into();
let x = self.x.max(other.x);
let y = self.y.max(other.y);
let width = (self.x + self.width as i32 - x)
.min(other.x + other.width as i32 - x)
.max(0) as u32;
let height = (self.y + self.height as i32 - y)
.min(other.y + other.height as i32 - y)
.max(0) as u32;
Self {
x,
y,
width,
height,
}
}
}
impl From<crate::core::Viewport> for ScissorBox {
fn from(viewport: crate::core::Viewport) -> Self {
Self {
x: viewport.x,
y: viewport.y,
width: viewport.width,
height: viewport.height,
}
}
}
impl From<crate::core::ScissorBox> for crate::core::Viewport {
fn from(viewport: crate::core::ScissorBox) -> Self {
Self {
x: viewport.x,
y: viewport.y,
width: viewport.width,
height: viewport.height,
}
}
}