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use std::time::Duration;
use crate::manager::{StatusBehaviorSetter, StatusBehaviors};
use crate::model::WorkerUpdate;
#[derive(Copy, Clone)]
pub enum TimeoutPolicy {
DirectRun,
Drop,
LossyRetry,
}
#[derive(Clone)]
pub struct Config {
non_blocking: bool,
pool_name: Option<String>,
refresh_period: Option<Duration>,
worker_behaviors: StatusBehaviors,
thread_size: usize,
timeout_policy: TimeoutPolicy,
}
impl Config {
pub fn new() -> Self {
Config {
non_blocking: false,
pool_name: None,
refresh_period: None,
worker_behaviors: StatusBehaviors::default(),
thread_size: 0,
timeout_policy: TimeoutPolicy::Drop,
}
}
}
impl Default for Config {
fn default() -> Self {
Self::new()
}
}
pub trait ConfigStatus {
fn pool_name(&self) -> Option<&String>;
fn refresh_period(&self) -> Option<Duration>;
fn worker_behavior(&self) -> &StatusBehaviors;
fn non_blocking(&self) -> bool;
fn thread_size(&self) -> usize;
fn timeout_policy(&self) -> TimeoutPolicy;
fn set_pool_name(&mut self, name: String) -> &mut Self;
fn set_refresh_period(&mut self, period: Option<Duration>) -> &mut Self;
fn set_worker_behavior(&mut self, behavior: StatusBehaviors) -> &mut Self;
fn set_none_blocking(&mut self, non_blocking: bool) -> &mut Self;
fn set_thread_size(&mut self, size: usize) -> &mut Self;
fn set_timeout_policy(&mut self, policy: TimeoutPolicy) -> &mut Self;
}
impl ConfigStatus for Config {
fn pool_name(&self) -> Option<&String> {
self.pool_name.as_ref()
}
fn refresh_period(&self) -> Option<Duration> {
self.refresh_period
}
fn worker_behavior(&self) -> &StatusBehaviors {
&self.worker_behaviors
}
fn non_blocking(&self) -> bool {
self.non_blocking
}
fn thread_size(&self) -> usize {
self.thread_size
}
fn timeout_policy(&self) -> TimeoutPolicy {
self.timeout_policy
}
fn set_pool_name(&mut self, name: String) -> &mut Self {
if name.is_empty() {
self.pool_name = None;
} else {
self.pool_name.replace(name);
}
self
}
fn set_refresh_period(&mut self, period: Option<Duration>) -> &mut Self {
self.refresh_period = period;
self
}
fn set_worker_behavior(&mut self, behavior: StatusBehaviors) -> &mut Self {
self.worker_behaviors = behavior;
self
}
fn set_none_blocking(&mut self, non_blocking: bool) -> &mut Self {
self.non_blocking = non_blocking;
self
}
fn set_thread_size(&mut self, size: usize) -> &mut Self {
self.thread_size = size;
self
}
fn set_timeout_policy(&mut self, policy: TimeoutPolicy) -> &mut Self {
self.timeout_policy = policy;
self
}
}
impl StatusBehaviorSetter for Config {
fn set_before_start(&mut self, behavior: WorkerUpdate) {
self.worker_behaviors.set_before_start(behavior);
}
fn set_after_start(&mut self, behavior: WorkerUpdate) {
self.worker_behaviors.set_after_start(behavior);
}
fn set_before_drop(&mut self, behavior: WorkerUpdate) {
self.worker_behaviors.set_before_drop(behavior);
}
fn set_after_drop(&mut self, behavior: WorkerUpdate) {
self.worker_behaviors.set_after_drop(behavior);
}
}