[][src]Module thorium::interchange

This module defines the interface between platform binary and game library.

Structs

Bitmap

Debug bitmap buffer

Duration

A Duration type to represent a span of time, typically used for system timeouts.

GameInput

Right now we only accept xbox controller input.

GameMemory

Debug struct for the game's memory.

SNESController
StereoI16

A single moment in a 2-channel sound output stream

Type Definitions

GameGetSoundSamplesFn

Fills the sound buffer based on the prepared sound.

GameUpdateAndRenderFn

Responds to input, renders the frame, and prepares sound.