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0x8876.... • [docs.microsoft.com] • D3DX ErrorKinds

Some of these can be returned by Direct3D itself

Constants

Attribute sort (D3DXMESHOPT_ATTRSORT) is not supported as an optimization technique.

The index buffer cannot be modified.

The last item cannot be deleted.

A fragment with that name already exists.

The data is invalid.

The mesh is invalid.

The mesh has no data.

Skinning is not supported.

Too many influences specified.