Module thindx::errors::D3D11_ERROR
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• [docs.microsoft.com] • Direct3D 11 ErrorKinds
Constants
The first call to ID3D11DeviceContext::Map after either ID3D11Device::CreateDeferredContext or ID3D11DeviceContext::FinishCommandList per Resource was not D3D11_MAP_WRITE_DISCARD.
The file was not found.
There are too many unique instances of a particular type of state object.
There are too many unique instances of a particular type of view object.