Expand description
Constants
Basic d3d9::Device setup with winit
Basic d3d9::Device setup with winapi
d3d::Compiler construction / storage
Use d3d::Compiler::compile and friends to compile HLSL to bytecode
Use d3d::Compiler to create a d3d11::FunctionLinkingGraph and create shaders
Use d3d::Compiler to inspect shader bytecode
Use d3d::Compiler to inspect shader bytecode
Test basic xinput APIs