pub struct LocalPlayerPickupWeaponEvent {}Trait Implementations§
Source§impl Clone for LocalPlayerPickupWeaponEvent
impl Clone for LocalPlayerPickupWeaponEvent
Source§fn clone(&self) -> LocalPlayerPickupWeaponEvent
fn clone(&self) -> LocalPlayerPickupWeaponEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for LocalPlayerPickupWeaponEvent
impl Debug for LocalPlayerPickupWeaponEvent
Source§impl<'de> Deserialize<'de> for LocalPlayerPickupWeaponEvent
impl<'de> Deserialize<'de> for LocalPlayerPickupWeaponEvent
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for LocalPlayerPickupWeaponEvent
impl PartialEq for LocalPlayerPickupWeaponEvent
Source§fn eq(&self, other: &LocalPlayerPickupWeaponEvent) -> bool
fn eq(&self, other: &LocalPlayerPickupWeaponEvent) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for LocalPlayerPickupWeaponEvent
Auto Trait Implementations§
impl Freeze for LocalPlayerPickupWeaponEvent
impl RefUnwindSafe for LocalPlayerPickupWeaponEvent
impl Send for LocalPlayerPickupWeaponEvent
impl Sync for LocalPlayerPickupWeaponEvent
impl Unpin for LocalPlayerPickupWeaponEvent
impl UnwindSafe for LocalPlayerPickupWeaponEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more