Function tetra::window::set_position
source · pub fn set_position<X, Y>(ctx: &mut Context, x: X, y: Y)where
X: Into<WindowPosition>,
Y: Into<WindowPosition>,
Expand description
Sets the position of the window.
You can either pass the co-ordinates to this function as i32
s, or
use the WindowPosition
enum for more fine-grained control over
where the window ends up.