Struct tetra::audio::SoundInstance[][src]

pub struct SoundInstance { /* fields omitted */ }
Expand description

A handle to a single instance of a Sound.

The audio thread will poll this for updates every 220 samples (roughly every 5ms at a 44100hz sample rate).

Cloning a SoundInstance will create a new handle to the same instance, rather than creating a new instance.

Note that dropping a SoundInstance does not stop playback, and the underlying data will not be freed until playback has finished. This means that dropping a repeating SoundInstance without stopping it first will cause the sound to loop forever.

Implementations

impl SoundInstance[src]

pub fn play(&self)[src]

Plays the sound if it is stopped, or resumes the sound if it is paused.

pub fn stop(&self)[src]

Stops the sound. If playback is resumed, it will start over from the beginning.

pub fn pause(&self)[src]

Pauses the sound. If playback is resumed, it will continue from the point where it was paused.

pub fn state(&self) -> SoundState[src]

Returns the current state of playback.

pub fn set_state(&self, state: SoundState)[src]

Sets the current state of playback.

In most cases, using the play, stop and pause methods is easier than explicitly setting a state, but this may be useful when, for example, defining transitions from one state to another.

pub fn set_volume(&self, volume: f32)[src]

Sets the volume of the sound.

The parameter is used as a multiplier - for example, 1.0 would result in the sound being played back at its original volume.

pub fn set_speed(&self, speed: f32)[src]

Sets the speed (and by extension, the pitch) of the sound.

The parameter is used as a multiplier - for example, 1.0 would result in the sound being played back at its original speed.

pub fn set_repeating(&self, repeating: bool)[src]

Sets whether the sound should repeat or not.

pub fn toggle_repeating(&self)[src]

Toggles whether the sound should repeat or not.

Trait Implementations

impl Clone for SoundInstance[src]

fn clone(&self) -> SoundInstance[src]

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Debug for SoundInstance[src]

fn fmt(&self, f: &mut Formatter<'_>) -> Result[src]

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

pub fn type_id(&self) -> TypeId[src]

Gets the TypeId of self. Read more

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

pub fn borrow(&self) -> &T[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

pub fn borrow_mut(&mut self) -> &mut T[src]

Mutably borrows from an owned value. Read more

impl<T> From<T> for T[src]

pub fn from(t: T) -> T[src]

Performs the conversion.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

pub fn into(self) -> U[src]

Performs the conversion.

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

pub fn to_owned(&self) -> T[src]

Creates owned data from borrowed data, usually by cloning. Read more

pub fn clone_into(&self, target: &mut T)[src]

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]

Performs the conversion.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]

Performs the conversion.