Struct tetra::graphics::mesh::BorderRadii[]

pub struct BorderRadii {
    pub top_left: f32,
    pub top_right: f32,
    pub bottom_left: f32,
    pub bottom_right: f32,
}

The radius of each corner of a rounded rectangle.

Fields

top_left: f32top_right: f32bottom_left: f32bottom_right: f32

Implementations

impl BorderRadii

pub fn new(radius: f32) -> BorderRadii

Trait Implementations

impl Clone for BorderRadii

impl Copy for BorderRadii

Auto Trait Implementations

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impl<T> Any for T where
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    T: ?Sized
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impl<T> BorrowMut<T> for T where
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
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type Error = <U as TryFrom<T>>::Error

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