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//! Functions and types relating to vector math (provided by the `vek` crate). //! //! `vek` is a Rust crate that provides vector math types that are well-documented and //! convenient to use. Rather than reinventing the wheel, Tetra re-exports the contents //! of that crate - both for its own internal use, and for you to use in your games. //! //! Ideally, the documentation for `vek` would be reproduced here for your convienence. //! Unfortunately, [rustdoc currently doesn't handle re-exports very well](https://github.com/rust-lang/rust/issues/58693), //! so this would probably be more confusing than helpful. Until those issues are fixed, //! you can find the documentation for `vek` by clicking the re-export link below. //! //! Note that all of the important types in `vek` (such as `Vec2` and `Mat4`) are //! re-exported at the top level - you don't need to dig down into the submodules //! when importing things. #[doc(no_inline)] pub use vek::*;