[−][src]Module tetra::graphics::shader
Functions and types relating to shader programs.
Structs
Shader | A shader program, consisting of a vertex shader and a fragment shader. |
Statics
DEFAULT_FRAGMENT_SHADER | The default fragment shader. |
DEFAULT_VERTEX_SHADER | The default vertex shader. |
Traits
UniformValue | Represents a type that can be passed as a uniform value to a shader. |