Struct tetra::ContextBuilder

source ·
pub struct ContextBuilder<'a> { /* private fields */ }
Expand description

Creates a new Context based on the provided options.

With the default settings, a window will be created at 1280x720 resolution, with no scaling applied.

Implementations§

Creates a new ContextBuilder, with the default settings.

Sets the title of the window.

Sets the internal size of the screen.

Sets the size of the window.

If this is smaller or larger than the internal size, the screen will be scaled to fit.

This will take precedence over scale.

Sets the initial scale of the window, relative to the internal screen size.

window_size will take precedence over this.

Enables or disables vsync.

Sets whether or not the window should be resizable.

Sets the game’s update tick rate.

Sets whether or not the game should close when the Escape key is pressed.

Builds the context.

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