pub struct GameInfo {
pub crc32: u32,
pub region: NesRegion,
pub mapper_num: u16,
pub submapper_num: u8,
}Fields§
§crc32: u32§region: NesRegion§mapper_num: u16§submapper_num: u8Trait Implementations§
Source§impl<'de> Deserialize<'de> for GameInfo
impl<'de> Deserialize<'de> for GameInfo
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for GameInfo
impl RefUnwindSafe for GameInfo
impl Send for GameInfo
impl Sync for GameInfo
impl Unpin for GameInfo
impl UnwindSafe for GameInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more