Structs§
Enums§
- Used only as opaque pointer to c structure
- defines, what action tessTesselate is performing, tesselation, tesselation with neighboring polygons, or creating polygon contours
- Determines how should tessTesselate interpret it’s input, see OpenGL tesselation docs for more
Functions§
- Adds new contour to tesselator, this function copies vertices into internal buffer
- Destroys tesselator and all resources associated
- Returns number of generated elements
- Returns element buffer
- Returns number of vertices in internal output buffer
- Returns pointer to vertex index buffer
- Returns pointer to internal vertex output buffer
- Creates new Tesselator object with specified or default allocator or uses default.
- Tesselates stored paths
Type Aliases§
- typedef’s from C