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//! Common data structures and traits for all layer types. use std::hash::Hash; use std::collections::HashMap; use std::sync::Arc; /// A layer containing dictionary entries and triples. /// /// A layer can be queried. To answer queries, layers will check their /// own data structures, and if they have a parent, the parent is /// queried as well. pub trait Layer: Send+Sync { /// The name of this layer. fn name(&self) -> [u32;5]; /// The parent of this layer, or None if this is a base layer. fn parent(&self) -> Option<Arc<dyn Layer>>; /// The amount of nodes and values known to this layer. /// This also counts entries in the parent. fn node_and_value_count(&self) -> usize; /// The amount of predicates known to this layer. /// This also counts entries in the parent. fn predicate_count(&self) -> usize; /// The numerical id of a subject, or None if the subject cannot be found. fn subject_id(&self, subject: &str) -> Option<u64>; /// The numerical id of a predicate, or None if the predicate cannot be found. fn predicate_id(&self, predicate: &str) -> Option<u64>; /// The numerical id of a node object, or None if the node object cannot be found. fn object_node_id(&self, object: &str) -> Option<u64>; /// The numerical id of a value object, or None if the value object cannot be found. fn object_value_id(&self, object: &str) -> Option<u64>; /// The subject corresponding to a numerical id, or None if it cannot be found. fn id_subject(&self, id: u64) -> Option<String>; /// The predicate corresponding to a numerical id, or None if it cannot be found. fn id_predicate(&self, id: u64) -> Option<String>; /// The object corresponding to a numerical id, or None if it cannot be found. fn id_object(&self, id: u64) -> Option<ObjectType>; /// Returns an iterator over all triple data known to this layer. /// /// This data is returned by /// `SubjectLookup`. Each such object stores a /// subject id, and knows how to retrieve any linked /// predicate-object pair. fn subjects(&self) -> Box<dyn Iterator<Item=Box<dyn SubjectLookup>>>; /// Returns an iterator over all triple data added by this layer. /// /// This data is returned by /// `SubjectLookup`. Each such object stores a /// subject id, and knows how to retrieve any linked /// predicate-object pair. fn subject_additions(&self) -> Box<dyn Iterator<Item=Box<dyn SubjectLookup>>>; /// Returns an iterator over all triple data removed by this layer. /// /// This data is returned by /// `SubjectLookup`. Each such object stores a /// subject id, and knows how to retrieve any linked /// predicate-object pair. fn subject_removals(&self) -> Box<dyn Iterator<Item=Box<dyn SubjectLookup>>>; /// Returns a `SubjectLookup` object for the given subject, or None if it cannot be constructed. /// /// Note that even if a value is returned here, that doesn't /// necessarily mean that there will be triples for the given /// subject. All it means is that this layer or a parent layer has /// registered an addition involving this subject. However, later /// layers may have then removed every triple involving this /// subject. fn lookup_subject(&self, subject: u64) -> Option<Box<dyn SubjectLookup>>; /// Returns a `SubjectLookup` object for the given subject, or None if it cannot be constructed. /// /// Note that even if a value is returned here, that doesn't /// necessarily mean that there will be triples for the given /// subject. All it means is that this layer or a parent layer has /// registered an addition involving this subject. However, later /// layers may have then removed every triple involving this /// subject. fn lookup_subject_addition(&self, subject: u64) -> Option<Box<dyn SubjectLookup>>; /// Returns a `SubjectLookup` object for the given subject, or None if it cannot be constructed. /// /// This will only lookup in the current layer. fn lookup_subject_removal(&self, subject: u64) -> Option<Box<dyn SubjectLookup>>; /// Returns an iterator over all objects known to this layer. /// /// Objects are returned as an `ObjectLookup`, an object that can /// then be queried for subject-predicate pairs pointing to that /// object. fn objects(&self) -> Box<dyn Iterator<Item=Box<dyn ObjectLookup>>>; /// Returns an iterator over all objects added by this layer. /// /// Objects are returned as an `ObjectLookup`, an object that can /// then be queried for subject-predicate pairs pointing to that /// object. fn object_additions(&self) -> Box<dyn Iterator<Item=Box<dyn ObjectLookup>>>; /// Returns an iterator over all objects removed by this layer. /// /// Objects are returned as an `ObjectLookup`, an object that can /// then be queried for subject-predicate pairs pointing to that /// object. fn object_removals(&self) -> Box<dyn Iterator<Item=Box<dyn ObjectLookup>>>; /// Returns an `ObjectLookup` for the given object, or None if it could not be constructed. /// /// This will only lookup in the current layer. /// Note that even if a value is returned here, that doesn't /// necessarily mean that there will be triples for the given /// object. All it means is that this layer or a parent layer has /// registered an addition involving this object. However, later /// layers may have then removed every triple involving this /// object. fn lookup_object(&self, object: u64) -> Option<Box<dyn ObjectLookup>>; /// Returns an `ObjectLookup` for the given object, or None if it could not be constructed. /// /// This will only lookup in the current layer. fn lookup_object_addition(&self, object: u64) -> Option<Box<dyn ObjectLookup>>; /// Returns an `ObjectLookup` for the given object, or None if it could not be constructed. /// /// This will only lookup in the current layer. fn lookup_object_removal(&self, object: u64) -> Option<Box<dyn ObjectLookup>>; /// Returns a `PredicateLookup` for the given predicate, or None if it could not be constructed. /// /// Note that even if a value is returned here, that doesn't /// necessarily mean that there will be triples for the given /// predicate. All it means is that this layer or a parent layer /// has registered an addition involving this predicate. However, /// later layers may have then removed every triple involving this /// predicate. fn lookup_predicate(&self, predicate: u64) -> Option<Box<dyn PredicateLookup>>; /// Returns a `PredicateLookup` for the given predicate, or None if it could not be constructed. /// /// This will only lookup in the current layer. fn lookup_predicate_addition(&self, predicate: u64) -> Option<Box<dyn PredicateLookup>>; /// Returns a `PredicateLookup` for the given predicate, or None if it could not be constructed. /// /// This will only lookup in the current layer. fn lookup_predicate_removal(&self, predicate: u64) -> Option<Box<dyn PredicateLookup>>; fn predicates(&self) -> Box<dyn Iterator<Item=Box<dyn PredicateLookup>>> { let cloned = self.clone_boxed(); Box::new((1..=self.predicate_count()).map(move |p|cloned.lookup_predicate(p as u64)).flatten()) } fn predicate_additions(&self) -> Box<dyn Iterator<Item=Box<dyn PredicateLookup>>> { let cloned = self.clone_boxed(); Box::new((1..=self.predicate_count()).map(move |p|cloned.lookup_predicate_addition(p as u64)).flatten()) } fn predicate_removals(&self) -> Box<dyn Iterator<Item=Box<dyn PredicateLookup>>> { let cloned = self.clone_boxed(); Box::new((1..=self.predicate_count()).map(move |p|cloned.lookup_predicate_removal(p as u64)).flatten()) } /// Return a clone of this layer in a box. fn clone_boxed(&self) -> Box<dyn Layer>; /// Returns true if the given triple exists, and false otherwise. fn triple_exists(&self, subject: u64, predicate: u64, object: u64) -> bool { self.lookup_subject(subject) .and_then(|pairs| pairs.lookup_predicate(predicate)) .and_then(|objects| objects.triple(object)) .is_some() } /// Returns true if the given triple exists, and false otherwise. fn id_triple_exists(&self, triple: IdTriple) -> bool { self.triple_exists(triple.subject, triple.predicate, triple.object) } /// Returns true if the given triple exists, and false otherwise. fn string_triple_exists(&self, triple: &StringTriple) -> bool { self.string_triple_to_id(triple) .map(|t| self.id_triple_exists(t)) .unwrap_or(false) } /// Iterator over all triples known to this layer. /// /// This is a convenient werapper around /// `SubjectLookup` and /// `SubjectPredicateLookup` style querying. fn triples(&self) -> Box<dyn Iterator<Item=IdTriple>> { Box::new(self.subjects().map(|s|s.predicates()).flatten() .map(|p|p.triples()).flatten()) } /// Convert a `StringTriple` to an `IdTriple`, returning None if any of the strings in the triple could not be resolved. fn string_triple_to_id(&self, triple: &StringTriple) -> Option<IdTriple> { self.subject_id(&triple.subject) .and_then(|subject| self.predicate_id(&triple.predicate) .and_then(|predicate| match &triple.object { ObjectType::Node(node) => self.object_node_id(&node), ObjectType::Value(value) => self.object_value_id(&value) }.map(|object| IdTriple { subject, predicate, object }))) } /// Convert all known strings in the given string triple to ids. fn string_triple_to_partially_resolved(&self, triple: &StringTriple) -> PartiallyResolvedTriple { PartiallyResolvedTriple { subject: self.subject_id(&triple.subject) .map(|id| PossiblyResolved::Resolved(id)) .unwrap_or(PossiblyResolved::Unresolved(triple.subject.clone())), predicate: self.predicate_id(&triple.predicate) .map(|id| PossiblyResolved::Resolved(id)) .unwrap_or(PossiblyResolved::Unresolved(triple.predicate.clone())), object: match &triple.object { ObjectType::Node(node) => self.object_node_id(&node) .map(|id| PossiblyResolved::Resolved(id)) .unwrap_or(PossiblyResolved::Unresolved(triple.object.clone())), ObjectType::Value(value) => self.object_value_id(&value) .map(|id| PossiblyResolved::Resolved(id)) .unwrap_or(PossiblyResolved::Unresolved(triple.object.clone())), } } } /// Convert an id triple to the corresponding string version, returning None if any of those ids could not be converted. fn id_triple_to_string(&self, triple: &IdTriple) -> Option<StringTriple> { self.id_subject(triple.subject) .and_then(|subject| self.id_predicate(triple.predicate) .and_then(|predicate| self.id_object(triple.object) .map(|object| StringTriple { subject, predicate, object }))) } /// Returns true if the given layer is an ancestor of this layer, false otherwise. fn is_ancestor_of(&self, other: &dyn Layer) -> bool { match other.parent() { None => false, Some(parent) => parent.name() == self.name() || self.is_ancestor_of(&*parent) } } } /// The type of a layer - either base or child. #[derive(Clone,Copy)] pub enum LayerType { Base, Child } /// A trait that caches a lookup in a layer by subject. /// /// This is returned by `Layer::subjects` and /// `Layer::lookup_subject`. It stores slices of /// the relevant data structures to allow quick retrieval of /// predicate-object pairs when one already knows the subject. pub trait SubjectLookup { /// The subject that this lookup is based on fn subject(&self) -> u64; /// Returns an iterator over predicate lookups fn predicates(&self) -> Box<dyn Iterator<Item=Box<dyn SubjectPredicateLookup>>>; /// Returns a predicate lookup for the given predicate, or None if no such lookup could be constructed /// /// Note that even when it can be constructed, that doesn't mean /// there's any underlying triples. Having ancestor layers with /// additions for a given subject and predicate will cause a /// lookup to be constructable, but if subsequent layers deleted /// all these triples, none will be retrievable. fn lookup_predicate(&self, predicate: u64) -> Option<Box<dyn SubjectPredicateLookup>>; /// Returns an iterator over all triples that can be found by this lookup fn triples(&self) -> Box<dyn Iterator<Item=IdTriple>> { Box::new(self.predicates().map(|p|p.triples()).flatten()) } } /// a trait that caches a lookup in a layer by subject and predicate. /// /// This is returned by `SubjectLookup::predicates` /// and `SubjectLookup::lookup_predicate`. It /// stores slices of the relevant data structures to allow quick /// retrieval of objects when one already knows the subject and /// predicate. pub trait SubjectPredicateLookup { /// The subject that this lookup is based on. fn subject(&self) -> u64; /// The predicate that this lookup is based on. fn predicate(&self) -> u64; /// Returns an iterator over all objects that can be found by this lookup. fn objects(&self) -> Box<dyn Iterator<Item=u64>>; /// Returns true if the given object exists, and false otherwise. fn has_object(&self, object: u64) -> bool; /// Returns an iterator over all triples that can be found by this lookup. fn triples(&self) -> Box<dyn Iterator<Item=IdTriple>> { let subject = self.subject(); let predicate = self.predicate(); Box::new(self.objects().map(move |o| IdTriple::new(subject, predicate, o))) } /// Returns a triple for the given object, or None if it doesn't exist. fn triple(&self, object: u64) -> Option<IdTriple> { if self.has_object(object) { Some(IdTriple::new(self.subject(), self.predicate(), object)) } else { None } } } /// a trait that caches a lookup in a layer by object. pub trait ObjectLookup { /// The object that this lookup is based on. fn object(&self) -> u64; /// Returns an iterator over the subject-predicate pairs pointing at this object. fn subject_predicate_pairs(&self) -> Box<dyn Iterator<Item=(u64, u64)>>; /// clone this instance of ObjectLookup into a dyn Box. fn clone_box(&self) -> Box<dyn ObjectLookup>; /// Returns true if the object this lookup is for is connected to the given subject and predicater. fn has_subject_predicate_pair(&self, subject: u64, predicate: u64) -> bool { for (s, p) in self.subject_predicate_pairs() { if s == subject && p == predicate { return true; } if s > subject || (s == subject && p > predicate) { // we went past our search, so it's not going to appear anymore return false; } } false } /// Returns the triple consisting of the given subject and predicate, and the object this lookup is for, if it exists. None is returned otherwise. fn triple(&self, subject: u64, predicate: u64) -> Option<IdTriple> { if self.has_subject_predicate_pair(subject, predicate) { Some(IdTriple::new(subject, predicate, self.object())) } else { None } } /// Returns an iterator over all triples with the object of this lookup. fn triples(&self) -> Box<dyn Iterator<Item=IdTriple>> { let object = self.object(); Box::new(self.subject_predicate_pairs() .map(move |(s,p)| IdTriple::new(s,p,object))) } } /// A trait that caches a lookup in a layer by predicate. pub trait PredicateLookup { fn predicate(&self) -> u64; fn subject_predicate_pairs(&self) -> Box<dyn Iterator<Item=Box<dyn SubjectPredicateLookup>>>; /// Returns an iterator over all triples with the object of this lookup. fn triples(&self) -> Box<dyn Iterator<Item=IdTriple>> { Box::new(self.subject_predicate_pairs() .map(move |sp| sp.triples()) .flatten()) } } /// A triple, stored as numerical ids. #[derive(Debug,Clone,Copy,PartialEq,Eq,PartialOrd,Ord,Hash)] pub struct IdTriple { pub subject: u64, pub predicate: u64, pub object: u64 } impl IdTriple { /// Construct a new id triple. pub fn new(subject: u64, predicate: u64, object: u64) -> Self { IdTriple { subject, predicate, object } } /// convert this triple into a `PartiallyResolvedTriple`, which is a data structure used in layer building. pub fn to_resolved(&self) -> PartiallyResolvedTriple { PartiallyResolvedTriple { subject: PossiblyResolved::Resolved(self.subject), predicate: PossiblyResolved::Resolved(self.predicate), object: PossiblyResolved::Resolved(self.object), } } } /// A triple stored as strings. #[derive(Debug,Clone,PartialEq,Eq,PartialOrd,Ord,Hash)] pub struct StringTriple { pub subject: String, pub predicate: String, pub object: ObjectType } impl StringTriple { /// Construct a triple with a node object. /// /// Nodes may appear in both the subject and object position. pub fn new_node(subject: &str, predicate: &str, object: &str) -> StringTriple { StringTriple { subject: subject.to_owned(), predicate: predicate.to_owned(), object: ObjectType::Node(object.to_owned()) } } /// Construct a triple with a value object. /// /// Values may only appear in the object position. pub fn new_value(subject: &str, predicate: &str, object: &str) -> StringTriple { StringTriple { subject: subject.to_owned(), predicate: predicate.to_owned(), object: ObjectType::Value(object.to_owned()) } } /// Convert this triple to a `PartiallyResolvedTriple`, marking each field as unresolved. pub fn to_unresolved(&self) -> PartiallyResolvedTriple { PartiallyResolvedTriple { subject: PossiblyResolved::Unresolved(self.subject.clone()), predicate: PossiblyResolved::Unresolved(self.predicate.clone()), object: PossiblyResolved::Unresolved(self.object.clone()), } } } /// Either a resolved id or an unresolved inner type. #[derive(Debug,Clone,PartialEq,Eq,PartialOrd,Ord,Hash)] pub enum PossiblyResolved<T:Clone+PartialEq+Eq+PartialOrd+Ord+Hash> { Unresolved(T), Resolved(u64) } impl<T:Clone+PartialEq+Eq+PartialOrd+Ord+Hash> PossiblyResolved<T> { /// Returns true if this is a resolved id, and false otherwise. pub fn is_resolved(&self) -> bool { match self { Self::Unresolved(_) => false, Self::Resolved(_) => true } } /// Return a PossiblyResolved with the inner value as a reference. pub fn as_ref(&self) -> PossiblyResolved<&T> { match self { Self::Unresolved(u) => PossiblyResolved::Unresolved(&u), Self::Resolved(id) => PossiblyResolved::Resolved(*id) } } /// Unwrap to the unresolved inner value, or panic if this was actually a resolved id. pub fn unwrap_unresolved(self) -> T { match self { Self::Unresolved(u) => u, Self::Resolved(_) => panic!("tried to unwrap unresolved, but got a resolved"), } } /// Unwrap to the resolved id, or panic if this was actually an unresolved value. pub fn unwrap_resolved(self) -> u64 { match self { Self::Unresolved(_) => panic!("tried to unwrap resolved, but got an unresolved"), Self::Resolved(id) => id } } } /// A triple where the subject, predicate and object can all either be fully resolved to an id, or unresolved. #[derive(Debug,Clone,PartialEq,Eq,PartialOrd,Ord,Hash)] pub struct PartiallyResolvedTriple { pub subject: PossiblyResolved<String>, pub predicate: PossiblyResolved<String>, pub object: PossiblyResolved<ObjectType>, } impl PartiallyResolvedTriple { /// Resolve the unresolved ids in this triple using the given hashmaps for nodes, predicates and values. pub fn resolve_with(&self, node_map: &HashMap<String, u64>, predicate_map: &HashMap<String, u64>, value_map: &HashMap<String, u64>) -> Option<IdTriple> { let subject = match self.subject.as_ref() { PossiblyResolved::Unresolved(s) => *node_map.get(s)?, PossiblyResolved::Resolved(id) => id }; let predicate = match self.predicate.as_ref() { PossiblyResolved::Unresolved(p) => *predicate_map.get(p)?, PossiblyResolved::Resolved(id) => id }; let object = match self.object.as_ref() { PossiblyResolved::Unresolved(ObjectType::Node(n)) => *node_map.get(n)?, PossiblyResolved::Unresolved(ObjectType::Value(v)) => *value_map.get(v)?, PossiblyResolved::Resolved(id) => id }; Some(IdTriple { subject, predicate, object }) } } /// The type of an object in a triple. /// /// Objects in a triple may either be a node or a value. Nodes can be /// used both in the subject and the object position, while values are /// only used in the object position. /// /// Terminus-store keeps track of whether an object was stored as a /// node or a value, and will return this information in queries. It /// is possible to have the same string appear both as a node and a /// value, without this leading to conflicts. #[derive(Debug, Clone, PartialOrd, PartialEq, Eq, Ord, Hash)] pub enum ObjectType { Node(String), Value(String) }