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use tokio::sync::mpsc::Sender;
use crate::primitive::{Broadcast, DeliveryType, Peer, PeerId, StreamType};
use crate::rpc::RpcParam;
pub use chamomile_types::message::{StateRequest, StateResponse};
#[cfg(not(feature = "single"))]
use crate::group::GroupId;
/// channel message send to TDN Group.
#[derive(Debug)]
pub enum SendType {
/// when need stable connect to a peer, send to TDN from outside.
/// params: `delivery_id`, `peer` and `join_data`.
Connect(u64, Peer, Vec<u8>),
/// when peer request for stable, outside decide connect or not.
/// params: `delivery_id`, `peer_id`, `is_connect`, `is_force_close`, `result_data`.
/// if `is_connect` is true, it will add to allow directly list.
/// we want to build a better network, add a `is_force_close`.
/// if `is_connect` is false, but `is_force_close` if true, we
/// will use this peer to build our DHT for better connection.
/// if false, we will force close it.
Result(u64, Peer, bool, bool, Vec<u8>),
/// when outside want to close a connectioned peer. use it force close.
/// params: `peer_id`.
Disconnect(PeerId),
/// when need send a data to a peer, only need know the peer_id,
/// the TDN will help you send data to there.
/// params: `delivery_id`, `peer_id`, `data_bytes`.
Event(u64, PeerId, Vec<u8>),
/// Apply for build a stream between nodes.
/// params: `u32` stream symbol, and `StreamType`.
Stream(u32, StreamType, Vec<u8>),
}
/// channel message receive from TDN Group.
#[derive(Debug)]
pub enum RecvType {
/// when peer what a stable connection, send from TDN to outside.
/// params: `peer`, and peer `connect_info`.
Connect(Peer, Vec<u8>),
/// when peer a stable connect result.
/// params: `peer`, `is_ok` and `result_data`.
Result(Peer, bool, Vec<u8>),
/// when peer agree a connect, but network is closed,
/// create a result connect to it.
ResultConnect(Peer, Vec<u8>),
/// when a stable connected peer leave, send from TDN to outside.
/// params: `peer_id`.
Leave(PeerId),
/// when received a data from a trusted peer, send to outside.
/// params: `peer_id` and `data_bytes`.
Event(PeerId, Vec<u8>),
/// Apply for build a stream between nodes.
/// params: `u32` stream symbol, and `StreamType`.
Stream(u32, StreamType, Vec<u8>),
/// Message sended delivery feedback. type has Event, StableConnect, StableResult.
/// params: `delivery_type`, `delivery_id`, `is_sended`.
Delivery(DeliveryType, u64, bool),
}
/// channel message send to chamomile network.
#[derive(Clone, Debug)]
pub enum NetworkType {
/// when outside want to add a peer to bootstrap and DHT.
/// if connected, TDN will add it to boostrap and DHT.
/// params: `peer`.
Connect(Peer),
/// when outside donnot want to remove peer. use it to force close.
/// params: `Peer(socket)`.
DisConnect(Peer),
/// when need broadcast a data to all network, TDN support some
/// common algorithm, use it, donnot worry.
/// params: `broadcast_type` and `data_bytes`
Broadcast(Broadcast, Vec<u8>),
/// Request for return the network current state info.
/// params: request type, and return channel's sender (async).
NetworkState(StateRequest, Sender<StateResponse>),
/// When receive `ReceiveMessage::NetworkLost`, want to reboot network, it can use.
NetworkReboot,
/// add group to TDN control. multiple group use.
#[cfg(any(feature = "multiple", feature = "full"))]
AddGroup(GroupId),
/// remove group from TDN control. multiple group use.
#[cfg(any(feature = "multiple", feature = "full"))]
DelGroup(GroupId),
}
/// channel message send to TDN for std version.
#[cfg(feature = "std")]
#[derive(Debug)]
pub enum SendMessage {
/// Group: GroupMessage.
Group(SendType),
/// Layer: LayerMessage.
Layer(GroupId, SendType),
/// RPC: connection uid, request params, is websocket.
Rpc(u64, RpcParam, bool),
/// Network: Control the Network state.
Network(NetworkType),
}
/// channel message receive from TDN for std version.
#[cfg(feature = "std")]
#[derive(Debug)]
pub enum ReceiveMessage {
/// Group: GroupMessage.
Group(RecvType),
/// Layer: LayerMessage. Take care of `Leave`.
Layer(GroupId, RecvType),
/// RPC: connection uid, request params, is websocket.
Rpc(u64, RpcParam, bool),
/// when network lost all DHT network and direct stables. will tell outside.
NetworkLost,
}
/// channel message send to TDN for single version.
#[cfg(feature = "single")]
#[derive(Clone, Debug)]
pub enum SendMessage {
/// Group: GroupMessage.
Group(SendType),
/// RPC: connection uid, request params, is websocket.
Rpc(u64, RpcParam, bool),
/// Network: Control the Network state.
Network(NetworkType),
}
/// channel message receive from TDN for single version.
#[cfg(feature = "single")]
#[derive(Clone, Debug)]
pub enum ReceiveMessage {
/// Group: GroupMessage.
Group(RecvType),
/// RPC: connection uid, request params, is websocket.
Rpc(u64, RpcParam, bool),
/// when network lost all DHT network and direct stables. will tell outside.
NetworkLost,
}
/// channel message send to TDN for multiple version.
#[cfg(feature = "multiple")]
#[derive(Debug)]
pub enum SendMessage {
/// Group: GroupMessage.
Group(GroupId, SendType),
/// RPC: connection uid, request params, is websocket.
Rpc(u64, RpcParam, bool),
/// Network: Control the Network state.
Network(NetworkType),
}
/// channel message receive from TDN for multiple version.
#[cfg(feature = "multiple")]
#[derive(Debug)]
pub enum ReceiveMessage {
/// Group: GroupMessage.
Group(GroupId, RecvType),
/// RPC: connection uid, request params, is websocket.
Rpc(u64, RpcParam, bool),
/// when network lost all DHT network and direct stables. will tell outside.
NetworkLost,
}
/// channel message send to TDN for full version.
#[cfg(feature = "full")]
#[derive(Debug)]
pub enum SendMessage {
/// Group: GroupMessage.
Group(GroupId, SendType),
/// Layer: LayerMessage.
/// params: sender's id, receiver's, msg. Take care of `Leave`.
Layer(GroupId, GroupId, SendType),
/// RPC: connection uid, request params, is websocket.
Rpc(u64, RpcParam, bool),
/// Network: Control the Network state.
Network(NetworkType),
}
/// channel message receive from TDN for full version.
#[cfg(feature = "full")]
#[derive(Debug)]
pub enum ReceiveMessage {
/// Group: GroupMessage.
Group(GroupId, RecvType),
/// Layer: LayerMessage.
/// params: sender's, receiver's, msg.
Layer(GroupId, GroupId, RecvType),
/// RPC: connection uid, request params, is websocket.
Rpc(u64, RpcParam, bool),
/// when network lost all DHT network and direct stables. will tell outside.
NetworkLost,
}
/// packaging the rpc message. not open to ouside.
#[derive(Debug)]
pub struct RpcSendMessage(pub u64, pub RpcParam, pub bool);