1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
// This file is part of Tetcore.

// Copyright (C) 2019-2021 Parity Technologies (UK) Ltd.
// SPDX-License-Identifier: GPL-3.0-or-later WITH Classpath-exception-2.0

// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.

//! Defines the compiled Wasm runtime that uses Wasmtime internally.

use crate::host::HostState;
use crate::imports::{Imports, resolve_imports};
use crate::instance_wrapper::{ModuleWrapper, InstanceWrapper, GlobalsSnapshot, EntryPoint};
use crate::state_holder;

use std::rc::Rc;
use std::sync::Arc;
use tc_executor_common::{
	error::{Result, WasmError},
	wasm_runtime::{WasmModule, WasmInstance, InvokeMethod},
};
use tp_allocator::FreeingBumpHeapAllocator;
use tp_runtime_interface::unpack_ptr_and_len;
use tetcore_wasm_interface::{Function, Pointer, WordSize, Value};
use wasmtime::{Config, Engine, Store};

/// A `WasmModule` implementation using wasmtime to compile the runtime module to machine code
/// and execute the compiled code.
pub struct WasmtimeRuntime {
	module_wrapper: Arc<ModuleWrapper>,
	heap_pages: u32,
	allow_missing_func_imports: bool,
	host_functions: Vec<&'static dyn Function>,
	engine: Engine,
}

impl WasmModule for WasmtimeRuntime {
	fn new_instance(&self) -> Result<Box<dyn WasmInstance>> {
		let store = Store::new(&self.engine);

		// Scan all imports, find the matching host functions, and create stubs that adapt arguments
		// and results.
		let imports = resolve_imports(
			&store,
			self.module_wrapper.module(),
			&self.host_functions,
			self.heap_pages,
			self.allow_missing_func_imports,
		)?;

		let instance_wrapper =
			InstanceWrapper::new(&store, &self.module_wrapper, &imports, self.heap_pages)?;
		let heap_base = instance_wrapper.extract_heap_base()?;
		let globals_snapshot = GlobalsSnapshot::take(&instance_wrapper)?;

		Ok(Box::new(WasmtimeInstance {
			store,
			instance_wrapper: Rc::new(instance_wrapper),
			module_wrapper: Arc::clone(&self.module_wrapper),
			imports,
			globals_snapshot,
			heap_pages: self.heap_pages,
			heap_base,
		}))
	}
}

/// A `WasmInstance` implementation that reuses compiled module and spawns instances
/// to execute the compiled code.
pub struct WasmtimeInstance {
	store: Store,
	module_wrapper: Arc<ModuleWrapper>,
	instance_wrapper: Rc<InstanceWrapper>,
	globals_snapshot: GlobalsSnapshot,
	imports: Imports,
	heap_pages: u32,
	heap_base: u32,
}

// This is safe because `WasmtimeInstance` does not leak reference to `self.imports`
// and all imports don't reference any anything, other than host functions and memory
unsafe impl Send for WasmtimeInstance {}

impl WasmInstance for WasmtimeInstance {
	fn call(&self, method: InvokeMethod, data: &[u8]) -> Result<Vec<u8>> {
		let entrypoint = self.instance_wrapper.resolve_entrypoint(method)?;
		let allocator = FreeingBumpHeapAllocator::new(self.heap_base);

		self.module_wrapper
			.data_segments_snapshot()
			.apply(|offset, contents| {
				self.instance_wrapper
					.write_memory_from(Pointer::new(offset), contents)
			})?;

		self.globals_snapshot.apply(&*self.instance_wrapper)?;

		perform_call(
			data,
			Rc::clone(&self.instance_wrapper),
			entrypoint,
			allocator,
		)
	}

	fn get_global_const(&self, name: &str) -> Result<Option<Value>> {
		let instance = InstanceWrapper::new(&self.store, &self.module_wrapper, &self.imports, self.heap_pages)?;
		instance.get_global_val(name)
	}
}

/// Create a new `WasmtimeRuntime` given the code. This function performs translation from Wasm to
/// machine code, which can be computationally heavy.
pub fn create_runtime(
	code: &[u8],
	heap_pages: u64,
	host_functions: Vec<&'static dyn Function>,
	allow_missing_func_imports: bool,
) -> std::result::Result<WasmtimeRuntime, WasmError> {
	// Create the engine, store and finally the module from the given code.
	let mut config = Config::new();
	config.cranelift_opt_level(wasmtime::OptLevel::SpeedAndSize);

	let engine = Engine::new(&config);

	let module_wrapper = ModuleWrapper::new(&engine, code)
		.map_err(|e| WasmError::Other(format!("cannot create module: {}", e)))?;

	Ok(WasmtimeRuntime {
		module_wrapper: Arc::new(module_wrapper),
		heap_pages: heap_pages as u32,
		allow_missing_func_imports,
		host_functions,
		engine,
	})
}

fn perform_call(
	data: &[u8],
	instance_wrapper: Rc<InstanceWrapper>,
	entrypoint: EntryPoint,
	mut allocator: FreeingBumpHeapAllocator,
) -> Result<Vec<u8>> {
	let (data_ptr, data_len) = inject_input_data(&instance_wrapper, &mut allocator, data)?;

	let host_state = HostState::new(allocator, instance_wrapper.clone());
	let ret = state_holder::with_initialized_state(&host_state, || -> Result<_> {
		Ok(unpack_ptr_and_len(entrypoint.call(data_ptr, data_len)?))
	});
	let (output_ptr, output_len) = ret?;
	let output = extract_output_data(&instance_wrapper, output_ptr, output_len)?;

	Ok(output)
}

fn inject_input_data(
	instance: &InstanceWrapper,
	allocator: &mut FreeingBumpHeapAllocator,
	data: &[u8],
) -> Result<(Pointer<u8>, WordSize)> {
	let data_len = data.len() as WordSize;
	let data_ptr = instance.allocate(allocator, data_len)?;
	instance.write_memory_from(data_ptr, data)?;
	Ok((data_ptr, data_len))
}

fn extract_output_data(
	instance: &InstanceWrapper,
	output_ptr: u32,
	output_len: u32,
) -> Result<Vec<u8>> {
	let mut output = vec![0; output_len as usize];
	instance.read_memory_into(Pointer::new(output_ptr), &mut output)?;
	Ok(output)
}