[][src]Struct tbot::contexts::GameCallback

pub struct GameCallback<C> {
    pub bot: Arc<Bot<C>>,
    pub id: Id,
    pub from: User,
    pub origin: Origin,
    pub chat_instance: String,
    pub game: String,

Context for the game_callback handler.

Fields (Non-exhaustive)

Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
bot: Arc<Bot<C>>

A bot for calling API without information inference.

id: Id

The ID of the callback.

from: User

The user who initiated the callback.

origin: Origin

The origin of the query.

chat_instance: String

The identifier of the chat.

game: String

The requested game.

Trait Implementations

impl<C> Callback<C> for GameCallback<C>[src]

impl<C: Clone> Clone for GameCallback<C>[src]

impl<C> Context<C> for GameCallback<C>[src]

impl<C: Debug> Debug for GameCallback<C>[src]

Auto Trait Implementations

impl<C> !RefUnwindSafe for GameCallback<C>

impl<C> Send for GameCallback<C> where
    C: Send + Sync

impl<C> Sync for GameCallback<C> where
    C: Send + Sync

impl<C> Unpin for GameCallback<C>

impl<C> !UnwindSafe for GameCallback<C>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized

impl<T> Borrow<T> for T where
    T: ?Sized

impl<T> BorrowMut<T> for T where
    T: ?Sized

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 

impl<T> ToOwned for T where
    T: Clone

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.