[−][src]Struct symbolic_unreal::Unreal4File
A file withing an Unreal4Crash
.
The file internally holds a reference to the entire unreal 4 crash data.
Implementations
impl Unreal4File
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pub fn index(&self) -> usize
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Returns the original index of this file in the unreal crash.
pub fn name(&self) -> &str
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Returns the file name of this file (without path).
pub fn data(&self) -> &[u8]
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Returns the raw contents of this file.
pub fn ty(&self) -> Unreal4FileType
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Returns the file type.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Unreal4File
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impl Send for Unreal4File
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impl Sync for Unreal4File
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impl Unpin for Unreal4File
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impl UnwindSafe for Unreal4File
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,