[][src]Struct symbolic_unreal::Unreal4File

pub struct Unreal4File { /* fields omitted */ }

A file withing an Unreal4Crash.

The file internally holds a reference to the entire unreal 4 crash data.

Implementations

impl Unreal4File[src]

pub fn index(&self) -> usize[src]

Returns the original index of this file in the unreal crash.

pub fn name(&self) -> &str[src]

Returns the file name of this file (without path).

pub fn data(&self) -> &[u8][src]

Returns the raw contents of this file.

pub fn ty(&self) -> Unreal4FileType[src]

Returns the file type.

Trait Implementations

impl Debug for Unreal4File[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.