[][src]Struct symbolic_unreal::Unreal4CrashFile

pub struct Unreal4CrashFile {
    pub index: usize,
    pub file_name: String,
    pub offset: usize,
    pub len: usize,
}

Meta-data about a file within a UE4 crash file.

Fields

index: usize

The original index within the UE4 crash file.

file_name: String

File name.

offset: usize

Start of the file within crash dumb.

len: usize

Length of bytes from offset.

Methods

impl Unreal4CrashFile[src]

pub fn ty(&self) -> Unreal4FileType[src]

Returns the file type.

Trait Implementations

impl Clone for Unreal4CrashFile[src]

fn clone_from(&mut self, source: &Self)
1.0.0
[src]

Performs copy-assignment from source. Read more

impl Debug for Unreal4CrashFile[src]

Auto Trait Implementations

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: 'static + ?Sized
[src]