pub struct Unreal4CrashFile {
    pub index: usize,
    pub file_name: String,
    pub offset: usize,
    pub len: usize,
}
Expand description

Meta-data about a file within a UE4 crash file.

Fields§

§index: usize

The original index within the UE4 crash file.

§file_name: String

File name.

§offset: usize

Start of the file within crash dumb.

§len: usize

Length of bytes from offset.

Implementations§

Returns the file type.

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.