[][src]Trait symbolic_debuginfo::ObjectLike

pub trait ObjectLike {
    type Error;
    type Session: DebugSession<Error = Self::Error>;
    fn file_format(&self) -> FileFormat;
fn code_id(&self) -> Option<CodeId>;
fn debug_id(&self) -> DebugId;
fn arch(&self) -> Arch;
fn kind(&self) -> ObjectKind;
fn load_address(&self) -> u64;
fn has_symbols(&self) -> bool;
fn symbols(&self) -> DynIterator<Symbol>;
fn symbol_map(&self) -> SymbolMap;
fn has_debug_info(&self) -> bool;
fn debug_session(&self) -> Result<Self::Session, Self::Error>;
fn has_unwind_info(&self) -> bool; fn debug_file_name(&self) -> Option<Cow<str>> { ... } }

An object containing debug information.

Associated Types

type Error

Errors thrown when reading information from this object.

type Session: DebugSession<Error = Self::Error>

A session that allows optimized access to debugging information.

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Required methods

fn file_format(&self) -> FileFormat

The container format of this file.

fn code_id(&self) -> Option<CodeId>

The code identifier of this object.

The identifier can be None if it cannot be determined from the object file, for instance, because the identifier was stripped in the build process.

fn debug_id(&self) -> DebugId

The debug information identifier of this object.

fn arch(&self) -> Arch

The CPU architecture of this object.

fn kind(&self) -> ObjectKind

The kind of this object.

fn load_address(&self) -> u64

The address at which the image prefers to be loaded into memory.

fn has_symbols(&self) -> bool

Determines whether this object exposes a public symbol table.

fn symbols(&self) -> DynIterator<Symbol>

Returns an iterator over symbols in the public symbol table.

fn symbol_map(&self) -> SymbolMap

Returns an ordered map of symbols in the symbol table.

fn has_debug_info(&self) -> bool

Determines whether this object contains debug information.

fn debug_session(&self) -> Result<Self::Session, Self::Error>

Constructs a debugging session.

A debugging session loads certain information from the object file and creates caches for efficient access to various records in the debug information. Since this can be quite a costly process, try to reuse the debugging session as long as possible.

Constructing this session will also work if the object does not contain debugging information, in which case the session will be a no-op. This can be checked via has_debug_info.

fn has_unwind_info(&self) -> bool

Determines whether this object contains stack unwinding information.

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Provided methods

fn debug_file_name(&self) -> Option<Cow<str>>

The filename of the debug companion file.

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Implementors

impl<'d> ObjectLike for Object<'d>[src]

type Error = ObjectError

type Session = ObjectDebugSession<'d>

impl<'d> ObjectLike for BreakpadObject<'d>[src]

type Error = BreakpadError

type Session = BreakpadDebugSession<'d>

fn debug_file_name(&self) -> Option<Cow<str>>[src]

impl<'d> ObjectLike for ElfObject<'d>[src]

type Error = DwarfError

type Session = DwarfDebugSession<'d>

fn debug_file_name(&self) -> Option<Cow<str>>[src]

impl<'d> ObjectLike for MachObject<'d>[src]

type Error = DwarfError

type Session = DwarfDebugSession<'d>

fn debug_file_name(&self) -> Option<Cow<str>>[src]

impl<'d> ObjectLike for PdbObject<'d>[src]

type Error = PdbError

type Session = PdbDebugSession<'d>

fn debug_file_name(&self) -> Option<Cow<str>>[src]

impl<'d> ObjectLike for PeObject<'d>[src]

type Error = PeError

type Session = PeDebugSession<'d>

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