Function sycamore::prelude::create_effect [−][src]
pub fn create_effect<F>(effect: F) where
F: 'static + FnMut(),
Expand description
Creates an effect on signals used inside the effect closure.
Example
use sycamore_reactive::*;
let state = Signal::new(0);
create_effect(cloned!((state) => move || {
println!("State changed. New state value = {}", state.get());
})); // Prints "State changed. New state value = 0"
state.set(1); // Prints "State changed. New state value = 1"