Expand description
Register objects
Structs
- A register is a named, programmable resource that belongs to a peripheral.
- Builder for
RegisterInfo
Enums
- Errors from
RegisterInfo::validate
Functions
- Return iterator over address offsets of each register in array
- Extract
RegisterInfo
items from array
Type Aliases
- A single register or array of registers. A register is a named, programmable resource that belongs to a peripheral.