Constant suzy::animation::eases::EASE_IN_SINE[][src]

pub const EASE_IN_SINE: BuiltInEasingFunction;

Built-in easing function “IN_SINE”

use suzy::animation::{Animation, eases};

let mut anim: Animation<f32> = Animation::new();
anim.set_ease(eases::EASE_IN_SINE.get());