Module surfman::platform::windows::wgl::surface

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Expand description

An implementation of the GPU device for Windows using WGL/Direct3D interoperability.

Structs§

  • Wraps a Windows HWND window handle.
  • Represents a hardware buffer of pixels that can be rendered to via the CPU or GPU and either displayed in a native widget or bound to a texture for reading.
  • Represents the CPU view of the pixel data of this surface.
  • Represents an OpenGL texture that wraps a surface.