pub enum State {
Completed,
InProgress,
Hiatus,
Abandoned,
}Expand description
The story’s state.
§Note
Stories will automatically become State::Abandoned if they are left
without modification for some time.
To get this time check the story-auto-abandon setting key.
Variants§
Trait Implementations§
Source§impl<'de> Deserialize<'de> for State
impl<'de> Deserialize<'de> for State
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Ord for State
impl Ord for State
Source§impl PartialOrd for State
impl PartialOrd for State
impl Eq for State
impl StructuralPartialEq for State
Auto Trait Implementations§
impl Freeze for State
impl RefUnwindSafe for State
impl Send for State
impl Sync for State
impl Unpin for State
impl UnwindSafe for State
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> IntoOption for T
impl<T> IntoOption for T
Source§fn some_if(self, predicate: bool) -> Option<Self>
fn some_if(self, predicate: bool) -> Option<Self>
Results
Some(self) if the predicate returns true, or None otherwise.Source§fn with_some_if<F>(self, predicate: F) -> Option<Self>
fn with_some_if<F>(self, predicate: F) -> Option<Self>
Results
Some(self) if the predicate returns true, or None otherwise.Source§impl<T> IntoResult for T
impl<T> IntoResult for T
Source§fn ok_if<E>(self, predicate: bool, err: E) -> Result<Self, E>
fn ok_if<E>(self, predicate: bool, err: E) -> Result<Self, E>
Results
Ok(self) if the predicate returns true, or Err(err) otherwise.Source§fn with_ok_if<F, E>(self, predicate: F, err: E) -> Result<Self, E>
fn with_ok_if<F, E>(self, predicate: F, err: E) -> Result<Self, E>
Results
Ok(self) if the predicate returns true, or Err(err) otherwise.Source§impl<T> Peep for T
impl<T> Peep for T
Source§impl<T> Wrap for T
impl<T> Wrap for T
Source§fn wrap_ref<F>(self, wrap: F) -> Selfwhere
F: FnOnce(&Self),
fn wrap_ref<F>(self, wrap: F) -> Selfwhere
F: FnOnce(&Self),
Turns a self reference function call into an ‘inline’/‘builder’ call. Read more