1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
use crate::server::VarDiffConfig;
use crate::{Result, ID};
use async_std::net::SocketAddr;
use async_std::sync::{Arc, Mutex, RwLock};
use chrono::{NaiveDateTime, Utc};
use encodings::{FromHex, ToHex};
use extended_primitives::Buffer;
use futures::channel::mpsc::{UnboundedReceiver, UnboundedSender};
use futures::SinkExt;
use futures::StreamExt;
use log::{debug, trace, warn};
use rand::prelude::*;
use serde::Serialize;
use serde_json::json;
use std::collections::HashMap;
use std::net::IpAddr;
use std::time::SystemTime;
use stop_token::{StopSource, StopToken};
use uuid::Uuid;

//@todo round 2, I think I need to break out of the concept of worker / miner being the same. We
//need to create a miner structg that contains all of the data shit.
#[derive(PartialEq, Debug)]
pub enum ConnectionState {
    Connected,
    Disconnect,
}

//@todo Review which of these we need Mutexs/Arcs/etc. Might be over indulging here.
//@todo change the ID of this miner to the ID provided by the pool after subscribing/authing is
//done. Can just be a check in each one of those handles if the other one has already been
//completed.
#[derive(Debug)]
pub struct Connection<State> {
    pub session_id: u32,
    pub sender: Arc<Mutex<UnboundedSender<String>>>,
    pub upstream_sender: Arc<Mutex<UnboundedSender<String>>>,
    pub upstream_receiver:
        Arc<Mutex<UnboundedReceiver<serde_json::map::Map<String, serde_json::Value>>>>,
    pub authorized: Arc<Mutex<bool>>,
    pub subscribed: Arc<Mutex<bool>>,
    pub agent: Arc<Mutex<bool>>,
    pub session_start: SystemTime,
    pub connection_state: Mutex<ConnectionState>,
    pub difficulty: Arc<Mutex<f64>>,
    pub stats: Arc<Mutex<MinerStats>>,
    pub needs_ban: Arc<Mutex<bool>>,
    pub next_difficulty: Arc<Mutex<Option<f64>>>,

    //@todo review the rest of these variables here.
    pub id: Uuid,
    //Possibly pull these out into their own var.
    //Makes it easier to operate on them.
    pub job_stats: Arc<Mutex<JobStats>>,
    pub options: Arc<MinerOptions>,
    pub var_diff: Arc<Mutex<bool>>,
    pub last_message_id: Arc<Mutex<ID>>,
    pub worker_info: Arc<Mutex<WorkerInfo>>,
    pub state: Arc<Mutex<State>>,
    pub stop_source: Arc<Mutex<Option<StopSource>>>,
    pub stop_token: StopToken,
    //@todo I'm starting to think we pull this out into our own file to make it a lot easier to do
    //things.
    //impl functions directly onto agentworker rather than copy paste in here
    pub worker_list: Arc<Mutex<HashMap<u16, AgentWorkerInfo>>>,
}

#[derive(Clone, Debug)]
pub struct MinerJobStats {
    pub expected_difficulty: f64,
}

//@todo probably move these over to types.
//@todo maybe rename this as vardiff stats.
#[derive(Debug)]
pub struct JobStats {
    last_timestamp: i64,
    last_share_timestamp: i64,
    last_retarget: i64,
    times: Vec<i64>,
    current_difficulty: f64,
    job_difficulty: f64,
}

//@todo this should probably come from builder pattern
#[derive(Debug, Default)]
pub struct MinerOptions {
    retarget_time: i64,
    target_time: f64,
    min_diff: f64,
    max_diff: f64,
    max_delta: f64,
    variance_percent: f64,
    // share_time_min: f64,
    // share_time_max: f64,
}

#[derive(Debug, Clone)]
pub struct MinerStats {
    accepted_shares: u64,
    rejected_shares: u64,
    last_active: NaiveDateTime,
}

#[derive(Debug, Clone, Default)]
pub struct WorkerInfo {
    pub client: Option<String>,
    pub name: Option<String>,
    pub sid: Option<Buffer>,
    pub account_id: i32,
    pub miner_account: Option<i32>,
    pub id: Uuid,
}

#[derive(Debug, Clone)]
pub struct AgentWorkerInfo {
    pub client: Option<String>,
    pub name: Option<String>,
    pub sid: Option<Buffer>,
    //@todo these all seem like an extra waste of energy.
    pub account_id: i32,
    pub miner_account: Option<i32>,
    pub id: Uuid,
    pub stats: Arc<Mutex<MinerStats>>,
    pub job_stats: Arc<Mutex<JobStats>>,
}

impl<State: Clone + Send + Sync + 'static> Connection<State> {
    pub fn new(
        session_id: u32,
        addr: SocketAddr,
        sender: UnboundedSender<String>,
        upstream_sender: UnboundedSender<String>,
        upstream_receiver: UnboundedReceiver<serde_json::map::Map<String, serde_json::Value>>,
        initial_difficulty: f64,
        var_diff_config: VarDiffConfig,
        state: State,
        //@todo we should probably kill this, but for now it has to live here to make things
        //easier.
    ) -> Self {
        //@todo could store this as a UUID type as well.
        let id = Uuid::new_v4();

        debug!("Accepting new miner. ID: {}", &id);

        let options = MinerOptions {
            retarget_time: var_diff_config.retarget_time,
            target_time: var_diff_config.target_time,
            //@todo these values make no sense so let's trim them a bit.
            min_diff: var_diff_config.minimum_difficulty,
            max_diff: var_diff_config.maximum_difficulty,
            max_delta: 1.0, //@todo make this adjustable, not sure if this is solid or not.
            //@todo probably don't store, get from above and then calcualte the others.
            variance_percent: var_diff_config.variance_percent,
            // share_time_min: 4.2,
            // share_time_max: 7.8,
        };

        //Make this an impl on stats same for each above. That way we can just do minerstats::new(current_time)
        let stats = MinerStats {
            accepted_shares: 0,
            rejected_shares: 0,
            last_active: Utc::now().naive_utc(),
        };

        let job_stats = JobStats {
            last_share_timestamp: 0,
            last_timestamp: Utc::now().naive_utc().timestamp(),
            //@todo our firs retarget occurs in half the time to speed up the process if the
            //Difficulty starts too low.
            last_retarget: Utc::now().naive_utc().timestamp() - options.retarget_time / 2,
            times: Vec::new(),
            current_difficulty: initial_difficulty,
            job_difficulty: 0.0,
        };

        let stop_source = StopSource::new();
        let stop_token = stop_source.stop_token();

        //@todo clean up the comments here.
        Connection {
            session_id,
            id,
            // write_half: Arc::new(Mutex::new(wh)),
            // read_half: Arc::new(Mutex::new(rh)),
            sender: Arc::new(Mutex::new(sender)),
            upstream_sender: Arc::new(Mutex::new(upstream_sender)),
            upstream_receiver: Arc::new(Mutex::new(upstream_receiver)),
            authorized: Arc::new(Mutex::new(false)),
            session_start: SystemTime::now(),
            connection_state: Mutex::new(ConnectionState::Connected),
            subscribed: Arc::new(Mutex::new(false)),
            agent: Arc::new(Mutex::new(false)),
            //@todo this should be passed in.
            difficulty: Arc::new(Mutex::new(initial_difficulty)),
            next_difficulty: Arc::new(Mutex::new(None)),
            job_stats: Arc::new(Mutex::new(job_stats)),
            options: Arc::new(options),
            stats: Arc::new(Mutex::new(stats)),
            var_diff: Arc::new(Mutex::new(var_diff_config.var_diff)),
            needs_ban: Arc::new(Mutex::new(false)),
            last_message_id: Arc::new(Mutex::new(ID::Str(String::from("")))),
            worker_info: Arc::new(Mutex::new(Default::default())),
            state: Arc::new(Mutex::new(state)),
            stop_source: Arc::new(Mutex::new(Some(stop_source))),
            stop_token,
            worker_list: Arc::new(Mutex::new(HashMap::new())),
        }
    }

    pub async fn is_disconnected(&self) -> bool {
        *self.connection_state.lock().await == ConnectionState::Disconnect
    }

    //@todo we have disabled last_active for now... Need to reimplement this desperately.
    pub async fn send<T: Serialize>(&self, message: T) -> Result<()> {
        //let last_active = self.stats.lock().await.last_active;

        //let last_active_ago = Utc::now().naive_utc() - last_active;

        ////@todo rewrite this comment
        ////If the miner has not been active (sending shares) for 5 minutes, we disconnect this dude.
        ////@todo before live, check this guy. Also should come from options.
        ////@todo make the last_active thing a config.
        //if last_active_ago > Duration::seconds(600) {
        //    warn!(
        //        "Miner: {} not active since {}. Disconnecting",
        //        self.id, last_active
        //    );
        //    self.ban().await;
        //    return Ok(());
        //}

        let msg_string = serde_json::to_string(&message)?;

        trace!("Sending message: {}", msg_string.clone());

        let mut sender = self.sender.lock().await;

        //@todo this feels inefficient, maybe we do send bytes here.
        sender.send(msg_string).await?;
        // stream.write_all(b"\n").await?;

        Ok(())
    }

    pub async fn upstream_send<T: Serialize>(&self, message: T) -> Result<()> {
        //let last_active = self.stats.lock().await.last_active;

        //let last_active_ago = Utc::now().naive_utc() - last_active;

        ////@todo rewrite this comment
        ////If the miner has not been active (sending shares) for 5 minutes, we disconnect this dude.
        ////@todo before live, check this guy. Also should come from options.
        ////@todo make the last_active thing a config.
        //if last_active_ago > Duration::seconds(600) {
        //    warn!(
        //        "Miner: {} not active since {}. Disconnecting",
        //        self.id, last_active
        //    );
        //    self.ban().await;
        //    return Ok(());
        //}

        let msg_string = serde_json::to_string(&message)?;

        debug!("Sending message: {}", msg_string.clone());

        let mut upstream_sender = self.upstream_sender.lock().await;

        //@todo this feels inefficient, maybe we do send bytes here.
        upstream_sender.send(msg_string).await?;
        // stream.write_all(b"\n").await?;

        Ok(())
    }
    pub async fn upstream_result(&self) -> Result<(serde_json::Value, serde_json::Value)> {
        let mut upstream_receiver = self.upstream_receiver.lock().await;

        let values = match upstream_receiver.next().await {
            Some(values) => values,
            //@todo return error here.
            None => return Ok((json!(false), serde_json::Value::Null)),
        };

        Ok((values["result"].clone(), values["error"].clone()))
    }

    pub async fn shutdown(&self) -> Result<()> {
        //@todo this should also have an internal stop_token, and each one of these should get
        //killed?
        *self.connection_state.lock().await = ConnectionState::Disconnect;

        //This will kill everything that uses are own stop_token.
        //@todo might be able to get rid of connection state with this.
        *self.stop_source.lock().await = None;

        //Only returning a result here because we might want to add more functionality in the
        //future.
        //Here is where we actually will write upstream to KILL the connection if we are using that
        //proxy.
        Ok(())
    }

    // "varDiff": {
    //             "minDiff": 8, //Minimum difficulty
    //             "maxDiff": 512, //Network difficulty will be used if it is lower than this
    //             "targetTime": 15, //Try to get 1 share per this many seconds
    //             "retargetTime": 90, //Check to see if we should retarget every this many seconds
    //             "variancePercent": 30 //Allow time to very this % from target without retargeting
    //         }

    //Can probably not send avg here either.
    //@todo does this need to return a result? Ideally not, but if we send difficulty, then maybe.
    //@todo see if we can solve a lot of these recasting issues.
    async fn retarget(&self) {
        let now = Utc::now().naive_utc().timestamp();

        let mut job_stats = self.job_stats.lock().await;
        //@todo check if this makes sense.
        //@note: The difficulty may have changed throughout the last time we ran this function, so
        //we want to save any updated difficulty here. We also don't want to keep a lock on
        //self.difficulty the entire function, as it's likely used elsewhere so this is a good way
        //to do it.
        //
        //One more note, we should turn current_difficulty into a RwLock so that we can just grab
        //the read portion here and not have to worry about the write portion.
        job_stats.current_difficulty = *self.difficulty.lock().await;

        let since_last = now - job_stats.last_timestamp;

        job_stats.times.push(since_last);
        job_stats.last_timestamp = now;

        if now - job_stats.last_retarget < self.options.retarget_time {
            return;
        }

        let variance = self.options.target_time * (self.options.variance_percent as f64 / 100.0);
        let time_min = self.options.target_time - variance;
        let time_max = self.options.target_time + variance;
        job_stats.last_retarget = now;

        let avg: i64 = job_stats.times.iter().sum::<i64>() / job_stats.times.len() as i64;
        let mut d_dif = self.options.target_time / avg as f64;

        if avg as f64 > time_max && job_stats.current_difficulty > self.options.min_diff {
            //@note can speed up vardiff with this optional mode. Think about implementing.
            // if self.options.x2_mode {
            //     d_dif = 0.5;
            // }

            if d_dif * job_stats.current_difficulty < self.options.min_diff {
                d_dif = self.options.min_diff / job_stats.current_difficulty;
            }
        } else if (avg as f64) < time_min {
            //@note can speed up vardiff with this optional mode. Think about implementing.
            // if self.options.x2_mode {
            //     d_dif = 2.0;
            // }

            if d_dif * job_stats.current_difficulty > self.options.max_diff {
                d_dif = self.options.max_diff / job_stats.current_difficulty;
            }
        } else {
            return;
        }

        let new_diff = job_stats.current_difficulty * d_dif;

        *self.next_difficulty.lock().await = Some(new_diff.floor());

        job_stats.times.clear();

        // let mut stats = self.job_stats.lock().await;

        //let mut new_difficulty = stats.current_difficulty * (self.options.target_time / avg);

        //let delta = (new_difficulty - stats.current_difficulty).abs();

        //if delta > self.options.max_delta {
        //    if new_difficulty > stats.current_difficulty {
        //        //@smells come back here later.
        //        new_difficulty = new_difficulty - (delta - self.options.max_delta);
        //    } else if new_difficulty < stats.current_difficulty {
        //        new_difficulty = new_difficulty + (delta - self.options.max_delta);
        //    }
        //}

        //if new_difficulty < self.options.min_diff {
        //    new_difficulty = self.options.min_diff;
        //} else if new_difficulty > stats.job_difficulty {
        //    new_difficulty = stats.job_difficulty;
        //}

        //if new_difficulty < stats.current_difficulty || new_difficulty > stats.current_difficulty {
        //    // stats.last_retarget = Utc::now().timestamp();

        //    //Clear some of the stats.
        //    stats.times = Vec::new();
        //    stats.current_difficulty = new_difficulty;
        //    let job_stats = MinerJobStats {
        //        expected_difficulty: new_difficulty,
        //    };
        //    self.miner_info.write().await.job_stats = Some(job_stats);

        //    // self.set_difficulty(stats.current_difficulty).await?;
        //}
    }

    pub async fn disconnect(&self) {
        *self.connection_state.lock().await = ConnectionState::Disconnect;
    }

    pub async fn ban(&self) {
        *self.needs_ban.lock().await = true;
        self.disconnect().await;
    }

    pub async fn needs_ban(&self) -> bool {
        *self.needs_ban.lock().await
    }

    pub async fn get_stats(&self) -> MinerStats {
        self.stats.lock().await.clone()
    }

    pub fn id(&self) -> Uuid {
        self.id
    }

    pub async fn set_sid(&self, sid: Option<String>, sid_size: usize) -> String {
        let sid = match sid {
            Some(sid) => Buffer::from_hex(sid).unwrap(),
            None => {
                let mut id = vec![0; sid_size];
                let mut rng = rand::thread_rng();

                rng.fill_bytes(&mut id);

                Buffer::from(id)
            }
        };

        self.worker_info.lock().await.sid = Some(sid.clone());

        sid.to_hex()
    }

    pub async fn register_worker(
        &self,
        session_id: u16,
        client_agent: &str,
        worker_name: &str,
        worker_id: Uuid,
    ) {
        let worker = AgentWorkerInfo {
            client: Some(client_agent.to_owned()),
            name: Some(worker_name.to_owned()),
            //@todo I suppose this is technically session ID
            sid: Some(Buffer::from(session_id.to_le_bytes().to_vec())),
            //@todo we need to be careful of lockups here.
            account_id: self.get_account_id().await,
            miner_account: self.get_miner_account().await,
            id: worker_id,
            stats: Arc::new(Mutex::new(MinerStats {
                accepted_shares: 0,
                rejected_shares: 0,
                last_active: Utc::now().naive_utc(),
            })),
            job_stats: Arc::new(Mutex::new(JobStats {
                last_timestamp: Utc::now().naive_utc().timestamp(),
                last_share_timestamp: 0,
                last_retarget: Utc::now().naive_utc().timestamp() - self.options.retarget_time / 2,
                times: Vec::new(),
                current_difficulty: self.difficulty.lock().await.clone(),
                job_difficulty: 0.0,
            })),
        };

        self.worker_list.lock().await.insert(session_id, worker);
        //@todo one large thing we are missing here, and it's probs just for the above library but
        //EVENTS so new event for new worker.
    }

    pub async fn unregister_worker(&self, session_id: u16) {
        self.worker_list.lock().await.remove(&session_id);
    }

    //@todo I think wrapping this into it's own type would be nice just called WorkerList
    pub async fn get_worker_list(&self) -> HashMap<u16, AgentWorkerInfo> {
        self.worker_list.lock().await.clone()
    }

    pub async fn get_worker_by_session_id(&self, session_id: u16) -> Option<AgentWorkerInfo> {
        self.worker_list
            .lock()
            .await
            .get(&session_id)
            .map(|w| w.clone())
    }

    pub async fn update_worker_by_session_id(&self, session_id: u16, worker: AgentWorkerInfo) {
        self.worker_list.lock().await.insert(session_id, worker);
    }

    // ===== Worker Helper functions ===== //
    pub async fn set_var_diff(&self, var_diff: bool) {
        *self.var_diff.lock().await = var_diff;
    }

    pub async fn set_worker_name(&self, name: Option<String>) {
        self.worker_info.lock().await.name = name;
    }

    pub async fn set_account_id(&self, id: i32) {
        self.worker_info.lock().await.account_id = id;
    }

    pub async fn get_account_id(&self) -> i32 {
        self.worker_info.lock().await.account_id
    }

    pub async fn set_miner_account(&self, id: Option<i32>) {
        self.worker_info.lock().await.miner_account = id;
    }

    pub async fn get_miner_account(&self) -> Option<i32> {
        self.worker_info.lock().await.miner_account
    }

    pub async fn set_client(&self, client: &str) {
        self.worker_info.lock().await.client = Some(client.to_owned());
    }

    pub async fn get_client(&self) -> Option<String> {
        self.worker_info.lock().await.client.clone()
    }

    pub async fn set_worker_id(&self, id: Uuid) {
        self.worker_info.lock().await.id = id;
    }

    pub async fn get_sid(&self) -> Option<Buffer> {
        self.worker_info.lock().await.sid.clone()
    }

    pub fn get_session_id(&self) -> u32 {
        self.session_id
    }

    // pub async fn set_sid(&self, sid: &str) {
    //     self.worker_info.lock().await.sid = Some(sid.to_owned());
    // }

    pub async fn get_worker(&self) -> WorkerInfo {
        self.worker_info.lock().await.clone()
    }

    //@todo make this a read/write
    pub async fn authorized(&self) -> bool {
        *self.authorized.lock().await
    }

    pub async fn authorize(&self) {
        *self.authorized.lock().await = true;
    }

    //@todo make this a read/write
    pub async fn subscribed(&self) -> bool {
        *self.subscribed.lock().await
    }

    pub async fn subscribe(&self) {
        *self.subscribed.lock().await = true;
    }

    pub async fn set_difficulty(&self, difficulty: f64) {
        *self.difficulty.lock().await = difficulty;
    }

    pub async fn get_difficulty(&self) -> f64 {
        *self.difficulty.lock().await
    }

    pub async fn get_state(&self) -> State {
        self.state.lock().await.clone()
    }

    pub async fn set_state(&self, state: State) {
        *self.state.lock().await = state;
    }

    pub async fn valid_share(&self) {
        self.stats.lock().await.accepted_shares += 1;
        self.stats.lock().await.last_active = Utc::now().naive_utc();
        self.consider_ban().await;
        if *self.var_diff.lock().await {
            self.retarget().await;
        }
    }

    pub async fn valid_share_by_session_id(&self, session_id: u16) {
        match self.get_worker_by_session_id(session_id).await {
            Some(worker) => {
                worker.stats.lock().await.accepted_shares += 1;
                worker.stats.lock().await.last_active = Utc::now().naive_utc();
                //@todo we need to fix these to be worker specific.
                self.consider_ban().await;
                if *self.var_diff.lock().await {
                    self.retarget().await;
                }
            }
            None => {}
        }
    }

    //@todo I don't know if we actually need this function.
    // pub async fn get_next_difficulty(&self) -> Option<f64> {
    //     self.next_difficulty.lock().await.clone()
    // }

    pub async fn update_difficulty(&self) -> Option<f64> {
        let next_difficulty = *self.next_difficulty.lock().await;

        if let Some(next_difficulty) = next_difficulty {
            *self.difficulty.lock().await = next_difficulty;

            *self.next_difficulty.lock().await = None;

            Some(next_difficulty)
        } else {
            None
        }
    }

    pub async fn invalid_share(&self) {
        self.stats.lock().await.rejected_shares += 1;
        self.consider_ban().await;
        //@todo see below
        //I don't think we want to retarget on invalid shares, but let's double check later.
        // self.retarget().await;
    }

    //Consider making this pub(crate)? Although, I think it could be useful for other things.
    pub fn get_stop_token(&self) -> StopToken {
        self.stop_token.clone()
    }

    pub async fn consider_ban(&self) {
        let accepted = self.stats.lock().await.accepted_shares;
        let rejected = self.stats.lock().await.rejected_shares;

        let total = accepted + rejected;

        //@todo come from options.
        let check_threshold = 500;
        let invalid_percent = 50.0;

        if total >= check_threshold {
            let percent_bad: f64 = (rejected as f64 / total as f64) * 100.0;

            if percent_bad < invalid_percent {
                //@todo make this possible. Reset stats to 0.
                // self.stats.lock().await = MinerStats::default();
            } else {
                warn!(
                    "Miner: {} banned. {} out of the last {} shares were invalid",
                    self.id, rejected, total
                );
                self.ban().await;
            }
        }
    }
}