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use std::fmt;
use std::cmp;
use std::hash;
use std::collections::HashSet;
#[derive(Clone)]
pub struct Unit {
pub owner: Power,
pub unit_type: UnitType
}
impl fmt::Debug for Unit {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "{:?} {:?}", self.unit_type, self.owner)
}
}
#[derive(Clone,Copy,Debug,PartialEq)]
pub enum UnitType { Army, Fleet }
#[derive(Clone,Eq)]
pub struct Province {
pub name: String,
pub coast: Option<char>,
pub from_coast: Option<char>
}
impl fmt::Debug for Province {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "{}{}{}", self.name,
self.coast.map_or(String::new(), |coast| format!("/{}c", coast)),
self.from_coast.map_or(String::new(), |coast| format!(" [from {}c]", coast)))
}
}
impl From<String> for Province {
fn from(s: String) -> Province {
if let Some(idx) = s.find('/') {
let mut s = s;
let coast = s.chars().nth(idx + 1);
s.truncate(idx);
Province { name: s, coast: coast, from_coast: None }
} else {
Province { name: s, coast: None, from_coast: None }
}
}
}
impl<'a> From<&'a str> for Province {
fn from(s: &str) -> Province {
Province::from(s.to_string())
}
}
impl cmp::PartialEq for Province {
fn eq(&self, other: &Province) -> bool {
self.name == other.name
}
}
impl hash::Hash for Province {
fn hash<H: hash::Hasher>(&self, state: &mut H) {
self.name.hash(state);
}
}
#[derive(Clone,Eq,Hash)]
pub struct Power {
pub name: String
}
impl fmt::Debug for Power {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "{}", self.name)
}
}
impl From<String> for Power {
fn from(s: String) -> Power {
Power { name: s }
}
}
impl<'a> From<&'a str> for Power {
fn from(s: &str) -> Power {
Power::from(s.to_string())
}
}
impl cmp::PartialEq for Power {
fn eq(&self, other: &Power) -> bool {
self.name.to_lowercase() == other.name.to_lowercase()
}
}
#[derive(Clone)]
pub struct MapRegion {
pub province: Province,
pub sc: bool,
pub owner: Option<Power>,
pub home_power: Option<Power>,
pub unit: Option<Unit>,
pub fleet_borders: Vec<Province>,
pub army_borders: Vec<Province>
}
impl fmt::Debug for MapRegion {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "{:?}{}{}{}",
self.province,
if self.sc { "*" } else { "" },
self.owner.as_ref().map_or(String::new(), |o| format!(" ({:?})", o)),
self.unit.as_ref().map_or(String::new(), |o| format!(" [{:?}]", o)))
}
}
impl cmp::PartialEq for MapRegion {
fn eq(&self, other: &MapRegion) -> bool {
self.province == other.province
}
}
#[derive(Clone,Debug,PartialEq)]
pub enum OrderState { UNRESOLVED, GUESSING, RESOLVED }
#[derive(Clone,Debug)]
pub enum Action {
Hold,
Move { to: Province, convoyed: bool },
SupportHold { to: Province },
SupportMove { from: Province, to: Province },
Convoy { from: Province, to: Province }
}
#[derive(Clone,Debug)]
pub struct Order {
pub owner: Power,
pub province: Province,
pub action: Action,
pub resolution: bool,
pub state: OrderState,
pub id: usize
}
pub enum RetreatAction {
Disband,
Move { to: Province }
}
pub struct Retreat {
pub owner: Power,
pub province: Province,
pub action: RetreatAction
}
pub enum AdjustAction {
Disband,
Build { unit_type: UnitType }
}
pub struct Adjust {
pub owner: Power,
pub province: Province,
pub action: AdjustAction
}
#[derive(Clone,Copy,Debug,PartialEq)]
pub enum Phase {
SpringDiplomacy,
SpringRetreats,
FallDiplomacy,
FallRetreats,
Builds
}
pub struct Stpsyr {
pub map: Vec<MapRegion>,
pub orders: Vec<Order>,
pub retreats: Vec<Retreat>,
pub adjusts: Vec<Adjust>,
pub dependencies: Vec<usize>,
pub dislodged: Vec<(Province, Unit)>,
pub contested: HashSet<Province>,
pub phase: Phase,
pub year: i32
}