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#[doc = r"Value read from the register"]
pub struct R {
    bits: u32,
}
#[doc = r"Value to write to the register"]
pub struct W {
    bits: u32,
}
impl super::CPUCR {
    #[doc = r"Modifies the contents of the register"]
    #[inline(always)]
    pub fn modify<F>(&self, f: F)
    where
        for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
    {
        let bits = self.register.get();
        self.register.set(f(&R { bits }, &mut W { bits }).bits);
    }
    #[doc = r"Reads the contents of the register"]
    #[inline(always)]
    pub fn read(&self) -> R {
        R {
            bits: self.register.get(),
        }
    }
    #[doc = r"Writes to the register"]
    #[inline(always)]
    pub fn write<F>(&self, f: F)
    where
        F: FnOnce(&mut W) -> &mut W,
    {
        self.register.set(
            f(&mut W {
                bits: Self::reset_value(),
            })
            .bits,
        );
    }
    #[doc = r"Reset value of the register"]
    #[inline(always)]
    pub const fn reset_value() -> u32 {
        0
    }
    #[doc = r"Writes the reset value to the register"]
    #[inline(always)]
    pub fn reset(&self) {
        self.register.set(Self::reset_value())
    }
}
#[doc = r"Value of the field"]
pub struct PDDS_D1R {
    bits: bool,
}
impl PDDS_D1R {
    #[doc = r"Value of the field as raw bits"]
    #[inline(always)]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r"Returns `true` if the bit is clear (0)"]
    #[inline(always)]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r"Returns `true` if the bit is set (1)"]
    #[inline(always)]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r"Proxy"]
pub struct _PDDS_D1W<'a> {
    w: &'a mut W,
}
impl<'a> _PDDS_D1W<'a> {
    #[doc = r"Sets the field bit"]
    #[inline(always)]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r"Clears the field bit"]
    #[inline(always)]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r"Writes raw bits to the field"]
    #[inline(always)]
    pub fn bit(self, value: bool) -> &'a mut W {
        self.w.bits &= !(0x01 << 0);
        self.w.bits |= ((value as u32) & 0x01) << 0;
        self.w
    }
}
#[doc = r"Value of the field"]
pub struct PDDS_D2R {
    bits: bool,
}
impl PDDS_D2R {
    #[doc = r"Value of the field as raw bits"]
    #[inline(always)]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r"Returns `true` if the bit is clear (0)"]
    #[inline(always)]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r"Returns `true` if the bit is set (1)"]
    #[inline(always)]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r"Proxy"]
pub struct _PDDS_D2W<'a> {
    w: &'a mut W,
}
impl<'a> _PDDS_D2W<'a> {
    #[doc = r"Sets the field bit"]
    #[inline(always)]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r"Clears the field bit"]
    #[inline(always)]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r"Writes raw bits to the field"]
    #[inline(always)]
    pub fn bit(self, value: bool) -> &'a mut W {
        self.w.bits &= !(0x01 << 1);
        self.w.bits |= ((value as u32) & 0x01) << 1;
        self.w
    }
}
#[doc = r"Value of the field"]
pub struct PDDS_D3R {
    bits: bool,
}
impl PDDS_D3R {
    #[doc = r"Value of the field as raw bits"]
    #[inline(always)]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r"Returns `true` if the bit is clear (0)"]
    #[inline(always)]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r"Returns `true` if the bit is set (1)"]
    #[inline(always)]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r"Proxy"]
pub struct _PDDS_D3W<'a> {
    w: &'a mut W,
}
impl<'a> _PDDS_D3W<'a> {
    #[doc = r"Sets the field bit"]
    #[inline(always)]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r"Clears the field bit"]
    #[inline(always)]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r"Writes raw bits to the field"]
    #[inline(always)]
    pub fn bit(self, value: bool) -> &'a mut W {
        self.w.bits &= !(0x01 << 2);
        self.w.bits |= ((value as u32) & 0x01) << 2;
        self.w
    }
}
#[doc = r"Value of the field"]
pub struct STOPFR {
    bits: bool,
}
impl STOPFR {
    #[doc = r"Value of the field as raw bits"]
    #[inline(always)]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r"Returns `true` if the bit is clear (0)"]
    #[inline(always)]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r"Returns `true` if the bit is set (1)"]
    #[inline(always)]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r"Value of the field"]
pub struct SBFR {
    bits: bool,
}
impl SBFR {
    #[doc = r"Value of the field as raw bits"]
    #[inline(always)]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r"Returns `true` if the bit is clear (0)"]
    #[inline(always)]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r"Returns `true` if the bit is set (1)"]
    #[inline(always)]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r"Value of the field"]
pub struct SBF_D1R {
    bits: bool,
}
impl SBF_D1R {
    #[doc = r"Value of the field as raw bits"]
    #[inline(always)]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r"Returns `true` if the bit is clear (0)"]
    #[inline(always)]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r"Returns `true` if the bit is set (1)"]
    #[inline(always)]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r"Value of the field"]
pub struct SBF_D2R {
    bits: bool,
}
impl SBF_D2R {
    #[doc = r"Value of the field as raw bits"]
    #[inline(always)]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r"Returns `true` if the bit is clear (0)"]
    #[inline(always)]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r"Returns `true` if the bit is set (1)"]
    #[inline(always)]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r"Value of the field"]
pub struct CSSFR {
    bits: bool,
}
impl CSSFR {
    #[doc = r"Value of the field as raw bits"]
    #[inline(always)]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r"Returns `true` if the bit is clear (0)"]
    #[inline(always)]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r"Returns `true` if the bit is set (1)"]
    #[inline(always)]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r"Proxy"]
pub struct _CSSFW<'a> {
    w: &'a mut W,
}
impl<'a> _CSSFW<'a> {
    #[doc = r"Sets the field bit"]
    #[inline(always)]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r"Clears the field bit"]
    #[inline(always)]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r"Writes raw bits to the field"]
    #[inline(always)]
    pub fn bit(self, value: bool) -> &'a mut W {
        self.w.bits &= !(0x01 << 9);
        self.w.bits |= ((value as u32) & 0x01) << 9;
        self.w
    }
}
#[doc = r"Value of the field"]
pub struct RUN_D3R {
    bits: bool,
}
impl RUN_D3R {
    #[doc = r"Value of the field as raw bits"]
    #[inline(always)]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r"Returns `true` if the bit is clear (0)"]
    #[inline(always)]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r"Returns `true` if the bit is set (1)"]
    #[inline(always)]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r"Proxy"]
pub struct _RUN_D3W<'a> {
    w: &'a mut W,
}
impl<'a> _RUN_D3W<'a> {
    #[doc = r"Sets the field bit"]
    #[inline(always)]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r"Clears the field bit"]
    #[inline(always)]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r"Writes raw bits to the field"]
    #[inline(always)]
    pub fn bit(self, value: bool) -> &'a mut W {
        self.w.bits &= !(0x01 << 11);
        self.w.bits |= ((value as u32) & 0x01) << 11;
        self.w
    }
}
impl R {
    #[doc = r"Value of the register as raw bits"]
    #[inline(always)]
    pub fn bits(&self) -> u32 {
        self.bits
    }
    #[doc = "Bit 0 - D1 domain Power Down Deepsleep selection. This bit allows CPU1 to define the Deepsleep mode for D1 domain."]
    #[inline(always)]
    pub fn pdds_d1(&self) -> PDDS_D1R {
        let bits = ((self.bits >> 0) & 0x01) != 0;
        PDDS_D1R { bits }
    }
    #[doc = "Bit 1 - D2 domain Power Down Deepsleep. This bit allows CPU1 to define the Deepsleep mode for D2 domain."]
    #[inline(always)]
    pub fn pdds_d2(&self) -> PDDS_D2R {
        let bits = ((self.bits >> 1) & 0x01) != 0;
        PDDS_D2R { bits }
    }
    #[doc = "Bit 2 - System D3 domain Power Down Deepsleep. This bit allows CPU1 to define the Deepsleep mode for System D3 domain."]
    #[inline(always)]
    pub fn pdds_d3(&self) -> PDDS_D3R {
        let bits = ((self.bits >> 2) & 0x01) != 0;
        PDDS_D3R { bits }
    }
    #[doc = "Bit 5 - STOP flag This bit is set by hardware and cleared only by any reset or by setting the CPU1 CSSF bit."]
    #[inline(always)]
    pub fn stopf(&self) -> STOPFR {
        let bits = ((self.bits >> 5) & 0x01) != 0;
        STOPFR { bits }
    }
    #[doc = "Bit 6 - System Standby flag This bit is set by hardware and cleared only by a POR (Power-on Reset) or by setting the CPU1 CSSF bit"]
    #[inline(always)]
    pub fn sbf(&self) -> SBFR {
        let bits = ((self.bits >> 6) & 0x01) != 0;
        SBFR { bits }
    }
    #[doc = "Bit 7 - D1 domain DStandby flag This bit is set by hardware and cleared by any system reset or by setting the CPU1 CSSF bit. Once set, this bit can be cleared only when the D1 domain is no longer in DStandby mode."]
    #[inline(always)]
    pub fn sbf_d1(&self) -> SBF_D1R {
        let bits = ((self.bits >> 7) & 0x01) != 0;
        SBF_D1R { bits }
    }
    #[doc = "Bit 8 - D2 domain DStandby flag This bit is set by hardware and cleared by any system reset or by setting the CPU1 CSSF bit. Once set, this bit can be cleared only when the D2 domain is no longer in DStandby mode."]
    #[inline(always)]
    pub fn sbf_d2(&self) -> SBF_D2R {
        let bits = ((self.bits >> 8) & 0x01) != 0;
        SBF_D2R { bits }
    }
    #[doc = "Bit 9 - Clear D1 domain CPU1 Standby, Stop and HOLD flags (always read as 0) This bit is cleared to 0 by hardware."]
    #[inline(always)]
    pub fn cssf(&self) -> CSSFR {
        let bits = ((self.bits >> 9) & 0x01) != 0;
        CSSFR { bits }
    }
    #[doc = "Bit 11 - Keep system D3 domain in Run mode regardless of the CPU sub-systems modes"]
    #[inline(always)]
    pub fn run_d3(&self) -> RUN_D3R {
        let bits = ((self.bits >> 11) & 0x01) != 0;
        RUN_D3R { bits }
    }
}
impl W {
    #[doc = r"Writes raw bits to the register"]
    #[inline(always)]
    pub unsafe fn bits(&mut self, bits: u32) -> &mut Self {
        self.bits = bits;
        self
    }
    #[doc = "Bit 0 - D1 domain Power Down Deepsleep selection. This bit allows CPU1 to define the Deepsleep mode for D1 domain."]
    #[inline(always)]
    pub fn pdds_d1(&mut self) -> _PDDS_D1W {
        _PDDS_D1W { w: self }
    }
    #[doc = "Bit 1 - D2 domain Power Down Deepsleep. This bit allows CPU1 to define the Deepsleep mode for D2 domain."]
    #[inline(always)]
    pub fn pdds_d2(&mut self) -> _PDDS_D2W {
        _PDDS_D2W { w: self }
    }
    #[doc = "Bit 2 - System D3 domain Power Down Deepsleep. This bit allows CPU1 to define the Deepsleep mode for System D3 domain."]
    #[inline(always)]
    pub fn pdds_d3(&mut self) -> _PDDS_D3W {
        _PDDS_D3W { w: self }
    }
    #[doc = "Bit 9 - Clear D1 domain CPU1 Standby, Stop and HOLD flags (always read as 0) This bit is cleared to 0 by hardware."]
    #[inline(always)]
    pub fn cssf(&mut self) -> _CSSFW {
        _CSSFW { w: self }
    }
    #[doc = "Bit 11 - Keep system D3 domain in Run mode regardless of the CPU sub-systems modes"]
    #[inline(always)]
    pub fn run_d3(&mut self) -> _RUN_D3W {
        _RUN_D3W { w: self }
    }
}