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#[doc = r"Value read from the register"] pub struct R { bits: u32, } #[doc = r"Value to write to the register"] pub struct W { bits: u32, } impl super::CR2 { #[doc = r"Modifies the contents of the register"] #[inline(always)] pub fn modify<F>(&self, f: F) where for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W, { let bits = self.register.get(); self.register.set(f(&R { bits }, &mut W { bits }).bits); } #[doc = r"Reads the contents of the register"] #[inline(always)] pub fn read(&self) -> R { R { bits: self.register.get(), } } #[doc = r"Writes to the register"] #[inline(always)] pub fn write<F>(&self, f: F) where F: FnOnce(&mut W) -> &mut W, { self.register.set( f(&mut W { bits: Self::reset_value(), }) .bits, ); } #[doc = r"Reset value of the register"] #[inline(always)] pub const fn reset_value() -> u32 { 0 } #[doc = r"Writes the reset value to the register"] #[inline(always)] pub fn reset(&self) { self.register.set(Self::reset_value()) } } #[doc = r"Value of the field"] pub struct BRENR { bits: bool, } impl BRENR { #[doc = r"Value of the field as raw bits"] #[inline(always)] pub fn bit(&self) -> bool { self.bits } #[doc = r"Returns `true` if the bit is clear (0)"] #[inline(always)] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r"Returns `true` if the bit is set (1)"] #[inline(always)] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r"Proxy"] pub struct _BRENW<'a> { w: &'a mut W, } impl<'a> _BRENW<'a> { #[doc = r"Sets the field bit"] #[inline(always)] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r"Clears the field bit"] #[inline(always)] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r"Writes raw bits to the field"] #[inline(always)] pub fn bit(self, value: bool) -> &'a mut W { self.w.bits &= !(0x01 << 0); self.w.bits |= ((value as u32) & 0x01) << 0; self.w } } #[doc = r"Value of the field"] pub struct MONENR { bits: bool, } impl MONENR { #[doc = r"Value of the field as raw bits"] #[inline(always)] pub fn bit(&self) -> bool { self.bits } #[doc = r"Returns `true` if the bit is clear (0)"] #[inline(always)] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r"Returns `true` if the bit is set (1)"] #[inline(always)] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r"Proxy"] pub struct _MONENW<'a> { w: &'a mut W, } impl<'a> _MONENW<'a> { #[doc = r"Sets the field bit"] #[inline(always)] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r"Clears the field bit"] #[inline(always)] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r"Writes raw bits to the field"] #[inline(always)] pub fn bit(self, value: bool) -> &'a mut W { self.w.bits &= !(0x01 << 4); self.w.bits |= ((value as u32) & 0x01) << 4; self.w } } #[doc = r"Value of the field"] pub struct BRRDYR { bits: bool, } impl BRRDYR { #[doc = r"Value of the field as raw bits"] #[inline(always)] pub fn bit(&self) -> bool { self.bits } #[doc = r"Returns `true` if the bit is clear (0)"] #[inline(always)] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r"Returns `true` if the bit is set (1)"] #[inline(always)] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r"Value of the field"] pub struct VBATLR { bits: bool, } impl VBATLR { #[doc = r"Value of the field as raw bits"] #[inline(always)] pub fn bit(&self) -> bool { self.bits } #[doc = r"Returns `true` if the bit is clear (0)"] #[inline(always)] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r"Returns `true` if the bit is set (1)"] #[inline(always)] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r"Value of the field"] pub struct VBATHR { bits: bool, } impl VBATHR { #[doc = r"Value of the field as raw bits"] #[inline(always)] pub fn bit(&self) -> bool { self.bits } #[doc = r"Returns `true` if the bit is clear (0)"] #[inline(always)] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r"Returns `true` if the bit is set (1)"] #[inline(always)] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r"Value of the field"] pub struct TEMPLR { bits: bool, } impl TEMPLR { #[doc = r"Value of the field as raw bits"] #[inline(always)] pub fn bit(&self) -> bool { self.bits } #[doc = r"Returns `true` if the bit is clear (0)"] #[inline(always)] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r"Returns `true` if the bit is set (1)"] #[inline(always)] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r"Value of the field"] pub struct TEMPHR { bits: bool, } impl TEMPHR { #[doc = r"Value of the field as raw bits"] #[inline(always)] pub fn bit(&self) -> bool { self.bits } #[doc = r"Returns `true` if the bit is clear (0)"] #[inline(always)] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r"Returns `true` if the bit is set (1)"] #[inline(always)] pub fn bit_is_set(&self) -> bool { self.bit() } } impl R { #[doc = r"Value of the register as raw bits"] #[inline(always)] pub fn bits(&self) -> u32 { self.bits } #[doc = "Bit 0 - Backup regulator enable When set, the Backup regulator (used to maintain the backup RAM content in Standby and VBAT modes) is enabled. If BREN is reset, the backup regulator is switched off. The backup RAM can still be used in Run and Stop modes. However, its content will be lost in Standby and VBAT modes. If BREN is set, the application must wait till the Backup Regulator Ready flag (BRRDY) is set to indicate that the data written into the SRAM will be maintained in Standby and VBAT modes."] #[inline(always)] pub fn bren(&self) -> BRENR { let bits = ((self.bits >> 0) & 0x01) != 0; BRENR { bits } } #[doc = "Bit 4 - VBAT and temperature monitoring enable When set, the VBAT supply and temperature monitoring is enabled."] #[inline(always)] pub fn monen(&self) -> MONENR { let bits = ((self.bits >> 4) & 0x01) != 0; MONENR { bits } } #[doc = "Bit 16 - Backup regulator ready This bit is set by hardware to indicate that the Backup regulator is ready."] #[inline(always)] pub fn brrdy(&self) -> BRRDYR { let bits = ((self.bits >> 16) & 0x01) != 0; BRRDYR { bits } } #[doc = "Bit 20 - VBAT level monitoring versus low threshold"] #[inline(always)] pub fn vbatl(&self) -> VBATLR { let bits = ((self.bits >> 20) & 0x01) != 0; VBATLR { bits } } #[doc = "Bit 21 - VBAT level monitoring versus high threshold"] #[inline(always)] pub fn vbath(&self) -> VBATHR { let bits = ((self.bits >> 21) & 0x01) != 0; VBATHR { bits } } #[doc = "Bit 22 - Temperature level monitoring versus low threshold"] #[inline(always)] pub fn templ(&self) -> TEMPLR { let bits = ((self.bits >> 22) & 0x01) != 0; TEMPLR { bits } } #[doc = "Bit 23 - Temperature level monitoring versus high threshold"] #[inline(always)] pub fn temph(&self) -> TEMPHR { let bits = ((self.bits >> 23) & 0x01) != 0; TEMPHR { bits } } } impl W { #[doc = r"Writes raw bits to the register"] #[inline(always)] pub unsafe fn bits(&mut self, bits: u32) -> &mut Self { self.bits = bits; self } #[doc = "Bit 0 - Backup regulator enable When set, the Backup regulator (used to maintain the backup RAM content in Standby and VBAT modes) is enabled. If BREN is reset, the backup regulator is switched off. The backup RAM can still be used in Run and Stop modes. However, its content will be lost in Standby and VBAT modes. If BREN is set, the application must wait till the Backup Regulator Ready flag (BRRDY) is set to indicate that the data written into the SRAM will be maintained in Standby and VBAT modes."] #[inline(always)] pub fn bren(&mut self) -> _BRENW { _BRENW { w: self } } #[doc = "Bit 4 - VBAT and temperature monitoring enable When set, the VBAT supply and temperature monitoring is enabled."] #[inline(always)] pub fn monen(&mut self) -> _MONENW { _MONENW { w: self } } }