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#[doc = r"Value read from the register"]
pub struct R {
    bits: u32,
}
#[doc = r"Value to write to the register"]
pub struct W {
    bits: u32,
}
impl super::BFRCR {
    #[doc = r"Modifies the contents of the register"]
    #[inline(always)]
    pub fn modify<F>(&self, f: F)
    where
        for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
    {
        let bits = self.register.get();
        self.register.set(f(&R { bits }, &mut W { bits }).bits);
    }
    #[doc = r"Reads the contents of the register"]
    #[inline(always)]
    pub fn read(&self) -> R {
        R {
            bits: self.register.get(),
        }
    }
    #[doc = r"Writes to the register"]
    #[inline(always)]
    pub fn write<F>(&self, f: F)
    where
        F: FnOnce(&mut W) -> &mut W,
    {
        self.register.set(
            f(&mut W {
                bits: Self::reset_value(),
            })
            .bits,
        );
    }
    #[doc = r"Reset value of the register"]
    #[inline(always)]
    pub const fn reset_value() -> u32 {
        0x07
    }
    #[doc = r"Writes the reset value to the register"]
    #[inline(always)]
    pub fn reset(&self) {
        self.register.set(Self::reset_value())
    }
}
#[doc = r"Value of the field"]
pub struct FRLR {
    bits: u8,
}
impl FRLR {
    #[doc = r"Value of the field as raw bits"]
    #[inline(always)]
    pub fn bits(&self) -> u8 {
        self.bits
    }
}
#[doc = r"Proxy"]
pub struct _FRLW<'a> {
    w: &'a mut W,
}
impl<'a> _FRLW<'a> {
    #[doc = r"Writes raw bits to the field"]
    #[inline(always)]
    pub unsafe fn bits(self, value: u8) -> &'a mut W {
        self.w.bits &= !(0xff << 0);
        self.w.bits |= ((value as u32) & 0xff) << 0;
        self.w
    }
}
#[doc = r"Value of the field"]
pub struct FSALLR {
    bits: u8,
}
impl FSALLR {
    #[doc = r"Value of the field as raw bits"]
    #[inline(always)]
    pub fn bits(&self) -> u8 {
        self.bits
    }
}
#[doc = r"Proxy"]
pub struct _FSALLW<'a> {
    w: &'a mut W,
}
impl<'a> _FSALLW<'a> {
    #[doc = r"Writes raw bits to the field"]
    #[inline(always)]
    pub unsafe fn bits(self, value: u8) -> &'a mut W {
        self.w.bits &= !(0x7f << 8);
        self.w.bits |= ((value as u32) & 0x7f) << 8;
        self.w
    }
}
#[doc = r"Value of the field"]
pub struct FSDEFR {
    bits: bool,
}
impl FSDEFR {
    #[doc = r"Value of the field as raw bits"]
    #[inline(always)]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r"Returns `true` if the bit is clear (0)"]
    #[inline(always)]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r"Returns `true` if the bit is set (1)"]
    #[inline(always)]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r"Value of the field"]
pub struct FSPOLR {
    bits: bool,
}
impl FSPOLR {
    #[doc = r"Value of the field as raw bits"]
    #[inline(always)]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r"Returns `true` if the bit is clear (0)"]
    #[inline(always)]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r"Returns `true` if the bit is set (1)"]
    #[inline(always)]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r"Proxy"]
pub struct _FSPOLW<'a> {
    w: &'a mut W,
}
impl<'a> _FSPOLW<'a> {
    #[doc = r"Sets the field bit"]
    #[inline(always)]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r"Clears the field bit"]
    #[inline(always)]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r"Writes raw bits to the field"]
    #[inline(always)]
    pub fn bit(self, value: bool) -> &'a mut W {
        self.w.bits &= !(0x01 << 17);
        self.w.bits |= ((value as u32) & 0x01) << 17;
        self.w
    }
}
#[doc = r"Value of the field"]
pub struct FSOFFR {
    bits: bool,
}
impl FSOFFR {
    #[doc = r"Value of the field as raw bits"]
    #[inline(always)]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r"Returns `true` if the bit is clear (0)"]
    #[inline(always)]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r"Returns `true` if the bit is set (1)"]
    #[inline(always)]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r"Proxy"]
pub struct _FSOFFW<'a> {
    w: &'a mut W,
}
impl<'a> _FSOFFW<'a> {
    #[doc = r"Sets the field bit"]
    #[inline(always)]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r"Clears the field bit"]
    #[inline(always)]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r"Writes raw bits to the field"]
    #[inline(always)]
    pub fn bit(self, value: bool) -> &'a mut W {
        self.w.bits &= !(0x01 << 18);
        self.w.bits |= ((value as u32) & 0x01) << 18;
        self.w
    }
}
impl R {
    #[doc = r"Value of the register as raw bits"]
    #[inline(always)]
    pub fn bits(&self) -> u32 {
        self.bits
    }
    #[doc = "Bits 0:7 - Frame length. These bits are set and cleared by software. They define the audio frame length expressed in number of SCK clock cycles: the number of bits in the frame is equal to FRL\\[7:0\\] + 1. The minimum number of bits to transfer in an audio frame must be equal to 8, otherwise the audio block will behaves in an unexpected way. This is the case when the data size is 8 bits and only one slot 0 is defined in NBSLOT\\[4:0\\] of SAI_xSLOTR register (NBSLOT\\[3:0\\] = 0000). In master mode, if the master clock (available on MCLK_x pin) is used, the frame length should be aligned with a number equal to a power of 2, ranging from 8 to 256. When the master clock is not used (NODIV = 1), it is recommended to program the frame length to an value ranging from 8 to 256. These bits are meaningless and are not used in AC97 or SPDIF audio block configuration."]
    #[inline(always)]
    pub fn frl(&self) -> FRLR {
        let bits = ((self.bits >> 0) & 0xff) as u8;
        FRLR { bits }
    }
    #[doc = "Bits 8:14 - Frame synchronization active level length. These bits are set and cleared by software. They specify the length in number of bit clock (SCK) + 1 (FSALL\\[6:0\\] + 1) of the active level of the FS signal in the audio frame These bits are meaningless and are not used in AC97 or SPDIF audio block configuration. They must be configured when the audio block is disabled."]
    #[inline(always)]
    pub fn fsall(&self) -> FSALLR {
        let bits = ((self.bits >> 8) & 0x7f) as u8;
        FSALLR { bits }
    }
    #[doc = "Bit 16 - Frame synchronization definition. This bit is set and cleared by software. When the bit is set, the number of slots defined in the SAI_xSLOTR register has to be even. It means that half of this number of slots will be dedicated to the left channel and the other slots for the right channel (e.g: this bit has to be set for I2S or MSB/LSB-justified protocols...). This bit is meaningless and is not used in AC97 or SPDIF audio block configuration. It must be configured when the audio block is disabled."]
    #[inline(always)]
    pub fn fsdef(&self) -> FSDEFR {
        let bits = ((self.bits >> 16) & 0x01) != 0;
        FSDEFR { bits }
    }
    #[doc = "Bit 17 - Frame synchronization polarity. This bit is set and cleared by software. It is used to configure the level of the start of frame on the FS signal. It is meaningless and is not used in AC97 or SPDIF audio block configuration. This bit must be configured when the audio block is disabled."]
    #[inline(always)]
    pub fn fspol(&self) -> FSPOLR {
        let bits = ((self.bits >> 17) & 0x01) != 0;
        FSPOLR { bits }
    }
    #[doc = "Bit 18 - Frame synchronization offset. This bit is set and cleared by software. It is meaningless and is not used in AC97 or SPDIF audio block configuration. This bit must be configured when the audio block is disabled."]
    #[inline(always)]
    pub fn fsoff(&self) -> FSOFFR {
        let bits = ((self.bits >> 18) & 0x01) != 0;
        FSOFFR { bits }
    }
}
impl W {
    #[doc = r"Writes raw bits to the register"]
    #[inline(always)]
    pub unsafe fn bits(&mut self, bits: u32) -> &mut Self {
        self.bits = bits;
        self
    }
    #[doc = "Bits 0:7 - Frame length. These bits are set and cleared by software. They define the audio frame length expressed in number of SCK clock cycles: the number of bits in the frame is equal to FRL\\[7:0\\] + 1. The minimum number of bits to transfer in an audio frame must be equal to 8, otherwise the audio block will behaves in an unexpected way. This is the case when the data size is 8 bits and only one slot 0 is defined in NBSLOT\\[4:0\\] of SAI_xSLOTR register (NBSLOT\\[3:0\\] = 0000). In master mode, if the master clock (available on MCLK_x pin) is used, the frame length should be aligned with a number equal to a power of 2, ranging from 8 to 256. When the master clock is not used (NODIV = 1), it is recommended to program the frame length to an value ranging from 8 to 256. These bits are meaningless and are not used in AC97 or SPDIF audio block configuration."]
    #[inline(always)]
    pub fn frl(&mut self) -> _FRLW {
        _FRLW { w: self }
    }
    #[doc = "Bits 8:14 - Frame synchronization active level length. These bits are set and cleared by software. They specify the length in number of bit clock (SCK) + 1 (FSALL\\[6:0\\] + 1) of the active level of the FS signal in the audio frame These bits are meaningless and are not used in AC97 or SPDIF audio block configuration. They must be configured when the audio block is disabled."]
    #[inline(always)]
    pub fn fsall(&mut self) -> _FSALLW {
        _FSALLW { w: self }
    }
    #[doc = "Bit 17 - Frame synchronization polarity. This bit is set and cleared by software. It is used to configure the level of the start of frame on the FS signal. It is meaningless and is not used in AC97 or SPDIF audio block configuration. This bit must be configured when the audio block is disabled."]
    #[inline(always)]
    pub fn fspol(&mut self) -> _FSPOLW {
        _FSPOLW { w: self }
    }
    #[doc = "Bit 18 - Frame synchronization offset. This bit is set and cleared by software. It is meaningless and is not used in AC97 or SPDIF audio block configuration. This bit must be configured when the audio block is disabled."]
    #[inline(always)]
    pub fn fsoff(&mut self) -> _FSOFFW {
        _FSOFFW { w: self }
    }
}