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use super::*;
#[derive(Debug)]
pub struct UserStatsReceived {
pub steam_id: SteamId,
pub game_id: GameId,
pub result: Result<(), SteamError>,
}
unsafe impl Callback for UserStatsReceived {
const ID: i32 = CALLBACK_BASE_ID + 1;
const SIZE: i32 = std::mem::size_of::<sys::UserStatsReceived_t>() as i32;
unsafe fn from_raw(raw: *mut libc::c_void) -> Self {
let val = &mut *(raw as *mut sys::UserStatsReceived_t);
Self {
steam_id: SteamId(val.m_steamIDUser.m_steamid.m_unAll64Bits),
game_id: GameId(val.m_nGameID),
result: match val.m_eResult {
sys::EResult::k_EResultOK => Ok(()),
err => Err(err.into()),
},
}
}
}
#[derive(Debug)]
pub struct UserStatsStored {
pub game_id: GameId,
pub result: Result<(), SteamError>,
}
unsafe impl Callback for UserStatsStored {
const ID: i32 = CALLBACK_BASE_ID + 2;
const SIZE: i32 = std::mem::size_of::<sys::UserStatsStored_t>() as i32;
unsafe fn from_raw(raw: *mut libc::c_void) -> Self {
let val = &mut *(raw as *mut sys::UserStatsStored_t);
Self {
game_id: GameId(val.m_nGameID),
result: match val.m_eResult {
sys::EResult::k_EResultOK => Ok(()),
err => Err(err.into()),
},
}
}
}
#[derive(Debug)]
pub struct UserAchievementStored {
pub game_id: GameId,
pub achievement_name: String,
pub current_progress: u32,
pub max_progress: u32,
}
unsafe impl Callback for UserAchievementStored {
const ID: i32 = CALLBACK_BASE_ID + 3;
const SIZE: i32 = std::mem::size_of::<sys::UserAchievementStored_t>() as i32;
unsafe fn from_raw(raw: *mut libc::c_void) -> Self {
let val = &mut *(raw as *mut sys::UserAchievementStored_t);
let name = CStr::from_ptr(val.m_rgchAchievementName.as_ptr()).to_owned();
Self {
game_id: GameId(val.m_nGameID),
achievement_name: name.into_string().unwrap(),
current_progress: val.m_nCurProgress,
max_progress: val.m_nMaxProgress,
}
}
}