Crate std_prelude [] [src]

use std_prelude::* so you can be ready to code!

Traits

Not having common traits imported is one of the most annoying gotchas in rust when coming from other languages. When you are used to the language, you expect the commonly used methods to always work... not so in rust! Using Vec::from_iter is extremely common, but you must first import the FromIterator trait.

The following are the traits that are exported and why:

  • std::ascii::AsciiExt: adds the to_ascii_uppercase onto &str types.
  • std::borrow::Borrow: for manually defining the Borrow trait.
  • std::cmp::{Ord, PartialOrd}: for manually defining the Ordering traits and using them in trait bounds.
  • std::fmt::Debug: allows you to define Debug manually and use in trait bounds.
  • std::hash::{Hash, Hasher}: allows you to define Hash manually and use in trait bounds.
  • std::fmt::Write as FmtWrite: adds write_str onto byte buffers (such as String). Renamed FmtWrite to avoid conflict with std::io::Write
  • std::io::BufRead: the BufRead trait allows you to use the methods associated with the BufReader struct (also imported).
  • std::io::Read: allows you to use file.read()
  • std::io::Seek: allows you to use file.seek()
  • std::io::Write as IoWrite: allows you to use file.write() and file.write_all(). Renamed IoWrite to avoid conflict with std::fmt::Write
  • std::ops::{Deref, DerefMut}: allows deref through *v and also enables Deref coercions
  • std::str::FromStr: allows you to use type::from_str constructor for several types. This is what is implicitly called with str::parse<_>()

Structs

These are extremely commonly used types and it is annoying to have to reimport them all the time.

  • std::borrow::Cow: A clone-on-write smart pointer (often called copy on write in other languages). This is used by many libraries to be as efficient as possible when returned data is identical to the data passed in, among other uses.
  • std::collections::{BTreeMap, HashMap, HashSet}: ordered-dict, dict and set
  • std::cmp::Ordering: the enum type used in the Ordering traits.
  • std::ffi::OsString: os agnostic (non unicode) string type. std::path::PathBuf uses this.
  • std::fs::File: for opening files.
    • File::open to open a file for reading
    • File::write to open a file for writing
  • std::fs::OpenOptions: file opening options.
  • std::fs::ReadDir: to iterate over the entries in a directory.
  • std::io::BufReader: the BufRead struct wraps io::Read using a buffer reducing the number of OS calls and giving helpful methods
    • read_line(): read a single line
    • lines(): return an iterator over all lines.
    • split(byte: u8): return an iterator which splits at the chosen byte.
  • std::io::BufWriter: similar to BufReader, buffers writes to reduce the number of calls to the OS. Provides no new methods.

  • std::path::{Path, PathBuf}: specifies an os path.

  • std::rc::Rc: reference counted pointer

  • std::sync::Arc: atomically reference counted pointer

  • std::sync::Mutex: mutual exclusion primitive for threading.

  • std::sync::atomic::{AtomicBool, AtomicIsize, AtomicUsize}: basic atomic types. Good for unique ids and lots of other use cases.

  • std::sync::atomic::Ordering as AtomicOrdering: necessary for performing operations on atomic types. For incrementing a counter use val.fetch_add(1, AtomicOrdering::SeqCst). Renamed to not conflict with std::cmp::Ordering.

  • std::sync::atomic::ATOMIC_USIZE_INIT: initialized AtomicUsize of 0. Use with static COUNTER: AtomicUsize = ATOMIC_USIZE_INIT;

  • std::time::Duration: an amount of time, used for std::thread::sleep.

Functions

These are mostly just "nice to have" functions and it is really unlikely that they would ever be overriden.

  • std::cmp::{max, min}: get the max or min of two comparable integers.
  • std::mem::{size_of, size_of_val}: get the size of a type. This is safe and common enough that it should be always available.
  • std::thread::sleep: put the thread to sleep for a Duration.
  • std::thread::spawn: spawn a function in a new thread. In rust this is memory safe, so it is nice to have it always available.

Modules (primitive type only)

The following modules are imported so that it is easy to access their relevant constants and constructors.

  • u8 u16 u64 usize: unsigned integer modules with MAX and MIN
  • i8 i16 i64 isize: signed integer modules with MAX and MIN
  • f32 f64: floating point modules with not just MAX and MIN but also NAN, INFINITY, etc as well as a f32::consts and f64::consts modules with basic mathematical constants like PI and E.
  • str: core string type with from_utf8 function.

Modules

f32

This module provides constants which are specific to the implementation of the f32 floating point data type. Mathematically significant numbers are provided in the consts sub-module.

f64

This module provides constants which are specific to the implementation of the f64 floating point data type. Mathematically significant numbers are provided in the consts sub-module.

i8

The 8-bit signed integer type.

i16

The 16-bit signed integer type.

i64

The 64-bit signed integer type.

isize

The pointer-sized signed integer type.

str

Unicode string slices.

u8

The 8-bit unsigned integer type.

u16

The 16-bit unsigned integer type.

u64

The 64-bit unsigned integer type.

usize

The pointer-sized unsigned integer type.

Structs

Arc

A thread-safe reference-counting pointer. 'Arc' stands for 'Atomically Reference Counted'.

AtomicBool

A boolean type which can be safely shared between threads.

AtomicIsize

An integer type which can be safely shared between threads.

AtomicUsize

An integer type which can be safely shared between threads.

BTreeMap

A map based on a B-Tree.

BufReader

The BufReader struct adds buffering to any reader.

BufWriter

Wraps a writer and buffers its output.

Duration

A Duration type to represent a span of time, typically used for system timeouts.

File

A reference to an open file on the filesystem.

HashMap

A hash map implemented with linear probing and Robin Hood bucket stealing.

HashSet

A hash set implemented as a HashMap where the value is ().

Mutex

A mutual exclusion primitive useful for protecting shared data

OpenOptions

Options and flags which can be used to configure how a file is opened.

OsString

A type that can represent owned, mutable platform-native strings, but is cheaply inter-convertible with Rust strings.

Path

A slice of a path (akin to str).

PathBuf

An owned, mutable path (akin to String).

Rc

A single-threaded reference-counting pointer. 'Rc' stands for 'Reference Counted'.

ReadDir

Iterator over the entries in a directory.

Enums

AtomicOrdering

Atomic memory orderings

Cow

A clone-on-write smart pointer.

Ordering

An Ordering is the result of a comparison between two values.

SeekFrom

Enumeration of possible methods to seek within an I/O object.

Constants

ATOMIC_USIZE_INIT

An atomic integer initialized to 0.

Traits

AsciiExt

Extension methods for ASCII-subset only operations.

Borrow

A trait for borrowing data.

BufRead

A BufRead is a type of Reader which has an internal buffer, allowing it to perform extra ways of reading.

Debug

Format trait for the ? character.

Deref

Used for immutable dereferencing operations, like *v.

DerefMut

Used for mutable dereferencing operations, like in *v = 1;.

FmtWrite

A collection of methods that are required to format a message into a stream.

FromIterator

Conversion from an Iterator.

FromStr

A trait to abstract the idea of creating a new instance of a type from a string.

Hash

A hashable type.

Hasher

A trait for hashing an arbitrary stream of bytes.

IoWrite

A trait for objects which are byte-oriented sinks.

Ord

Trait for types that form a total order.

PartialOrd

Trait for values that can be compared for a sort-order.

Read

The Read trait allows for reading bytes from a source.

Seek

The Seek trait provides a cursor which can be moved within a stream of bytes.

Functions

size_of

Returns the size of a type in bytes.

size_of_val

Returns the size of the pointed-to value in bytes.

sleep

Puts the current thread to sleep for the specified amount of time.

spawn

Spawns a new thread, returning a JoinHandle for it.