[−][src]Function stb::dxt::stb_compress_dxt_block
pub fn stb_compress_dxt_block(
dest: &mut [u8],
src_rgba_four_bytes_per_pixel: &[u8],
alpha: i32,
mode: CompressionMode
)
Call stb_compress_dxt_block()
for every block (you must pad) source should be a 4x4 block of
RGBA data in row-major order; Alpha channel is not stored if you specify alpha=0
(but you
must supply some constant alpha in the alpha channel).
You can turn on dithering and "high quality" using mode.