1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299
//! This crate provides a simple type, `StaticSlot<T>`, which is designed to make it easy to use static variables //! without much boilerplate or overhead. Usually you do not need any type of global variable, as it can introduce a //! number of problems into your code with bugs and testability. That being said, in certain applications a global //! variable is the most practical or efficient solution. This crate is targeted toward these uses. //! //! # Usage //! //! A static slot is just a nullable pointer to some heap-allocated value with some extra features. We can declare one //! like this: //! //! ```rust //! use staticslot::StaticSlot; //! //! static MY_SLOT: StaticSlot<i32> = StaticSlot::NULL; //! ``` //! //! Here we're defining a static variable of type `StaticSlot<i32>` and initializing it to `StaticSlot::NULL`. In this //! state, our slot will start out "empty". To put an `i32` value into the slot we can use the `set()` method: //! //! ```rust //! use staticslot::StaticSlot; //! //! static MY_SLOT: StaticSlot<i32> = StaticSlot::NULL; //! //! unsafe { //! MY_SLOT.set(42); //! } //! ``` //! //! There are two things we can observe from this. First, we can set the value without having `MY_SLOT` be `static mut`. //! This is because the slot provides atomic, interior mutability for us. Secondly, calling `set()` is unsafe; this is //! because the compiler cannot guarantee we will free the memory for our `i32` when we are done with it. //! //! If the value has been set, we can access it later using `get()`: //! //! ```rust //! use staticslot::StaticSlot; //! //! static MY_SLOT: StaticSlot<i32> = StaticSlot::NULL; //! //! unsafe { //! MY_SLOT.set(42); //! } //! println!("{}", *MY_SLOT.get().unwrap() + 100); //! ``` //! //! Since the slot may be empty, `get()` returns an `Option`. To clean up the memory when you are done, you can make the //! slot empty again by calling the `drop()` method. If you want to avoid unsafe code, you can put a dynamic lifetime on //! the value in the slot using the `with()` method, which introduces a scope for the value: //! //! ```rust //! use staticslot::StaticSlot; //! //! static MY_SLOT: StaticSlot<i32> = StaticSlot::NULL; //! //! assert!(MY_SLOT.get() == None); //! MY_SLOT.with(42, || { //! // MY_SLOT contains 42 inside this block. //! assert!(MY_SLOT.get() == Some(&mut 42)); //! }); //! assert!(MY_SLOT.get() == None); //! ``` //! //! If there is already a value in the slot, the previous value is restored at the end of the scope. Using `with()` //! guarantees that the memory for the value is cleaned up, and also allows you to nest calls with different values in //! the slot. //! //! # Unsized types //! //! Since `StaticSlot` depends on atomic operations, only `Sized` types can be stored in it, as unsized types would //! require double-word atomics, which are not available on most architectures. It is possible to have an atomic unsized //! pointer by having a double pointer, but that would harm the performance for the general case. //! //! If you need an unsized static slot (to hold a trait object, for example), you can simply put a `Box<T>` in the slot //! to get the desired semantics. Below is an example of putting `Any` into a static slot. //! //! ```rust //! use staticslot::StaticSlot; //! use std::any::Any; //! use std::sync::Mutex; //! //! static ANY: StaticSlot<Mutex<Box<Any + Send>>> = StaticSlot::NULL; //! //! let value = Mutex::new(Box::new(String::from("hello")) as Box<Any + Send>); //! //! ANY.with(value, || { //! if let Some(mutex) = ANY.get() { //! if let Some(string) = mutex.lock().unwrap().downcast_ref::<String>() { //! println!("It's a string({}): '{}'", string.len(), string); //! } //! } //! }); //! ``` //! //! This is useful when you need a singleton instance of some trait, but the implementation can vary. use std::marker::PhantomData; use std::sync::atomic::*; /// A container for a statically owned value. /// /// A slot can either hold a value or contain `NULL`. By default, a slot starts out `NULL` and can be populated with a /// value later. /// /// This container is meant to be used in conjunction with `static` variables for more controlled allocation and /// de-allocation of shared instances. This type is unsafe because destructors are not guaranteed to be run at all, let /// alone in the correct order. You *must* clean up your resources manually using the `drop()` method. /// /// Think of it as an optimized `RefCell<Option<Box<T>>>` with atomic swapping and manual destruction. pub struct StaticSlot<T> { /// Address to a heap-allocated value. address: AtomicUsize, _phantom: PhantomData<T>, } impl<T: 'static> Default for StaticSlot<T> { /// Create a new static slot initialized with `NULL`. fn default() -> Self { Self::NULL } } impl<T: 'static> StaticSlot<T> { /// A static slot with its value set to `NULL`. Useful for static initialization. pub const NULL: Self = Self { #[doc(hidden)] address: ATOMIC_USIZE_INIT, _phantom: PhantomData, }; /// Create a new static slot that contains the given value. pub fn new(value: T) -> Self { let address = Box::into_raw(Box::new(value)) as usize; Self { address: AtomicUsize::new(address), _phantom: PhantomData, } } /// Check if the slot contains `NULL`. #[inline] pub fn is_null(&self) -> bool { self.as_ptr().is_null() } /// Gets a reference to the value in the slot, if set. /// /// This method does not perform any initialization. For optimal performance, this performs a fast check if the /// slot is `NULL` and, if not, returns a reference. #[inline] pub fn get(&self) -> Option<&mut T> { let ptr = self.as_mut_ptr(); if !ptr.is_null() { unsafe { Some(&mut *ptr) } } else { None } } /// Get a mutable reference to the value in the slot. /// /// If doing a null check every time you call `get()` is unnacceptable, then this unsafe variant will let you bypass /// that. Note that if the slot has not been initialized, the returned reference will be invalid and improper use /// could cause a segmentation fault. #[inline] pub unsafe fn get_unchecked(&self) -> &mut T { &mut *self.as_mut_ptr() } /// Returns an unsafe pointer to the contained value. /// /// If the slot is empty, will return a null pointer. #[inline] pub fn as_ptr(&self) -> *const T { self.address.load(Ordering::SeqCst) as *const _ } /// Returns an unsafe mutable pointer to the contained value. /// /// If the slot is empty, will return a null pointer. #[inline] pub fn as_mut_ptr(&self) -> *mut T { self.address.load(Ordering::SeqCst) as *mut _ } /// Sets the static slot to a new value. If the slot was already set, the old value is dropped. /// /// This method is marked as unsafe because it can introduce memory leaks if `drop()` or `take()` is not manually /// called before the process exits. pub unsafe fn set(&self, value: T) { self.swap(Some(value)); } /// Invokes a closure, with the slot set to a given value. /// /// This method introduces a safe, controlled lifetime for the contained value. The value is shared for the duration /// of the execution of the closure. When the closure returns, the value is dropped. pub fn with<R, F: FnOnce() -> R>(&self, value: T, f: F) -> R { // Swap in the given value, and hold on to the previous. let previous = unsafe { self.swap(Some(value)) }; // Invoke the closure and save the return value. let result = f(); // Now swap back in the previous value. The value passed in will be returned and dropped here. unsafe { self.swap(previous); } result } /// Takes the value out of the slot if it exists and frees any allocated heap memory. pub fn take(&self) -> Option<T> { unsafe { self.swap(None) } } /// Drops the value in the slot if any, and returns if a value was dropped. pub fn drop(&self) -> bool { unsafe { self.swap(None).is_some() } } /// Set the current value, returning the old value. unsafe fn swap(&self, value: Option<T>) -> Option<T> { // If a value is given, put it on the heap and get its address. Otherwise use null. let new_address = match value { Some(v) => Box::into_raw(Box::new(v)) as usize, None => 0, }; // Swap in the new address and get the old address atomically. let old_address = self.address.swap(new_address, Ordering::SeqCst); // If the old address was not null, take the value off the heap and return it. if old_address != 0 { Some(*Box::from_raw(old_address as *mut _)) } else { None } } } unsafe impl<T: Send> Send for StaticSlot<T> {} unsafe impl<T: Sync> Sync for StaticSlot<T> {} #[cfg(test)] mod tests { use super::StaticSlot; #[test] fn test_is_small() { use std::mem; assert!(mem::size_of::<StaticSlot<u64>>() == mem::size_of::<usize>()); } #[test] fn test_basic_usage() { static VALUE: StaticSlot<i32> = StaticSlot::NULL; assert!(VALUE.get() == None); unsafe { VALUE.set(1); } assert!(VALUE.get() == Some(&mut 1)); VALUE.drop(); assert!(VALUE.get() == None); } #[test] fn test_with() { static VALUE: StaticSlot<i32> = StaticSlot::NULL; assert!(VALUE.get() == None); VALUE.with(1, || { assert!(VALUE.get() == Some(&mut 1)); VALUE.with(2, || { assert!(VALUE.get() == Some(&mut 2)); }); assert!(VALUE.get() == Some(&mut 1)); }); assert!(VALUE.get() == None); } }