Individual Action State IDs. See ActionRange for state ranges.
Post-frame bitfield 1
Hurtbox state. Can be VULNERABLE, INVULNERABLE, or INTANGIBLE
L cancel status, active for 1 frame upon landing during an aerial attack, which indicates
either SUCCESS or FAILURE. Value is NOT_APPLICABLE at all other times
The current direction the character is facing, can be LEFT, RIGHT, or DOWN*. Impl’s TryFrom
as melee stores this value as a float for some reason
Ports P1-P4. Can be converted to the 0-indexed u8 value via as u8
Wrapper enum for ActionState, CharacterState, and any possibly unknown values. Mainly useful via
State::from_state_and_char