#[repr(C, packed(1))]pub struct Struct__jack_position {Show 20 fields
pub unique_1: u64,
pub usecs: u64,
pub frame_rate: u32,
pub frame: u32,
pub valid: u32,
pub bar: i32,
pub beat: i32,
pub tick: i32,
pub bar_start_tick: f64,
pub beats_per_bar: f32,
pub beat_type: f32,
pub ticks_per_beat: f64,
pub beats_per_minute: f64,
pub frame_time: f64,
pub next_time: f64,
pub bbt_offset: u32,
pub audio_frames_per_video_frame: f32,
pub video_offset: u32,
pub padding: [i32; 7],
pub unique_2: u64,
}Fields§
§unique_1: u64§usecs: u64§frame_rate: u32§frame: u32§valid: u32§bar: i32§beat: i32§tick: i32§bar_start_tick: f64§beats_per_bar: f32§beat_type: f32§ticks_per_beat: f64§beats_per_minute: f64§frame_time: f64§next_time: f64§bbt_offset: u32§audio_frames_per_video_frame: f32§video_offset: u32§padding: [i32; 7]§unique_2: u64Trait Implementations§
Source§impl Clone for Struct__jack_position
impl Clone for Struct__jack_position
Source§fn clone(&self) -> Struct__jack_position
fn clone(&self) -> Struct__jack_position
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for Struct__jack_position
impl Default for Struct__jack_position
Source§fn default() -> Struct__jack_position
fn default() -> Struct__jack_position
Returns the “default value” for a type. Read more
impl Copy for Struct__jack_position
Auto Trait Implementations§
impl Freeze for Struct__jack_position
impl RefUnwindSafe for Struct__jack_position
impl Send for Struct__jack_position
impl Sync for Struct__jack_position
impl Unpin for Struct__jack_position
impl UnwindSafe for Struct__jack_position
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more