Module sqa_engine::sync [] [src]

Objects for asynchronous notification of audio thread events.

Structs

AudioThreadHandle

A commmunication channel to receive messages from the audio thread.

AudioThreadSender

Hesssk! My struct! Not for you!

Player

Holds data about one mono channel of audio, to be played back on the audio thread.

Enums

AudioThreadMessage

A message from the audio thread.