pub struct SurfaceReconstruction<I: Index, R: Real> { /* private fields */ }
Expand description

Result data returned when the surface reconstruction was successful

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impl<I: Index, R: Real> SurfaceReconstruction<I, R>

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pub fn mesh(&self) -> &TriMesh3d<R>

Returns a reference to the actual triangulated surface mesh that is the result of the reconstruction

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pub fn octree(&self) -> Option<&Octree<I, R>>

Returns a reference to the octree generated for spatial decomposition of the input particles (mostly useful for debugging visualization)

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pub fn density_map(&self) -> Option<&DensityMap<I, R>>

Returns a reference to the sparse density map (discretized on the vertices of the background grid) that is used as input for marching cubes (always None when using domain decomposition)

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pub fn particle_densities(&self) -> Option<&Vec<R>>

Returns a reference to the global particle density vector if it was computed during the reconstruction (always None when using independent subdomains with domain decomposition)

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pub fn particle_neighbors(&self) -> Option<&Vec<Vec<usize>>>

Returns a reference to the global particle density vector if it was computed during the reconstruction (always None when using octree based domain decomposition)

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pub fn grid(&self) -> &UniformGrid<I, R>

Returns a reference to the virtual background grid that was used as a basis for discretization of the density map for marching cubes, can be used to convert the density map to a hex mesh (using density_map::sparse_density_map_to_hex_mesh)

Trait Implementations§

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impl<I: Clone + Index, R: Clone + Real> Clone for SurfaceReconstruction<I, R>

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fn clone(&self) -> SurfaceReconstruction<I, R>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<I: Debug + Index, R: Debug + Real> Debug for SurfaceReconstruction<I, R>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<I: Index, R: Real> Default for SurfaceReconstruction<I, R>

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fn default() -> Self

Returns an empty SurfaceReconstruction to pass into the inplace surface reconstruction

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impl<I: Index, R: Real> From<SurfaceReconstruction<I, R>> for TriMesh3d<R>

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fn from(result: SurfaceReconstruction<I, R>) -> Self

Extracts the reconstructed mesh

Auto Trait Implementations§

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impl<I, R> !RefUnwindSafe for SurfaceReconstruction<I, R>

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impl<I, R> Send for SurfaceReconstruction<I, R>

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impl<I, R> Sync for SurfaceReconstruction<I, R>

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impl<I, R> Unpin for SurfaceReconstruction<I, R>where I: Unpin, R: Unpin,

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impl<I, R> UnwindSafe for SurfaceReconstruction<I, R>where I: UnwindSafe, R: UnwindSafe,

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same<T> for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SPwhere SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> ThreadSafe for Twhere T: Sync + Send,