Function splashsurf_lib::mesh::tri_min_max_angles
source · pub fn tri_min_max_angles<RIn: Real, RComp: Real>(
a: &Vector3<RIn>,
b: &Vector3<RIn>,
c: &Vector3<RIn>
) -> (RComp, RComp)
Expand description
Computes the minimum and maximum angle in the given triangle