Constant spirv_reflect::ffi::SpvReflectShaderStageFlagBits_SPV_REFLECT_SHADER_STAGE_TESSELLATION_CONTROL_BIT
source · pub const SpvReflectShaderStageFlagBits_SPV_REFLECT_SHADER_STAGE_TESSELLATION_CONTROL_BIT: SpvReflectShaderStageFlagBits = 2;