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pub use num_traits::One;
use std::default::Default;
use std::ops::Mul;
use linear::M44;
use scene::transform::{Transform, Transformable};
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct Scale {
pub x: f32,
pub y: f32,
pub z: f32
}
impl Scale {
pub fn new(x: f32, y: f32, z: f32) -> Self {
Scale {
x: x,
y: y,
z: z
}
}
pub fn uni(x: f32) -> Self {
Scale {
x: x,
y: x,
z: x
}
}
}
impl Default for Scale {
fn default() -> Self { Scale::new(1., 1., 1.) }
}
impl From<[f32; 3]> for Scale {
fn from([x, y, z]: [f32; 3]) -> Self {
Scale {
x: x,
y: y,
z: z
}
}
}
impl From<Scale> for [f32; 3] {
fn from(scale: Scale) -> Self {
[scale.x, scale.y, scale.z]
}
}
impl From<Scale> for M44<f32> {
fn from(scale: Scale) -> Self {
let mat: M44<f32> = [
[scale.x, 0., 0., 0.],
[ 0., scale.y, 0., 0.],
[ 0., 0., scale.z, 0.],
[ 0., 0., 0., 1.]
].into();
mat.into()
}
}
impl Transformable for Scale {
fn transform(&self) -> Transform {
let m: M44<_> = (*self).into();
m.into()
}
}
impl Mul for Scale {
type Output = Scale;
fn mul(self, rhs: Self) -> Self::Output {
Scale {
x: self.x * rhs.x,
y: self.y * rhs.y,
z: self.z * rhs.z
}
}
}
impl One for Scale {
fn one() -> Self {
Scale::new(1., 1., 1.)
}
}