Module spectra::texture
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[src]
Structs
Depth32F |
A depth 32-bit floating pixel format. |
Dim2 |
2D dimension. |
Flat |
Flat texture hint. |
R32F |
A red 32-bit floating pixel format. |
RGBA32F |
A red, green, blue and alpha 32-bit floating pixel format. |
Sampler |
A |
Texture |
Texture. |
TextureImage | |
Unit |
Texture unit. |
Enums
MagFilter |
Magnification filter. |
MinFilter |
Minification filter. |
Wrap |
How to wrap texture coordinates while sampling textures? |
Functions
load_rgba_texture |
Load an RGBA texture from an image at a path. |
save_rgba_texture |
Save an RGBA image on disk. |
Type Definitions
TextureDepth32F | |
TextureRGBA32F |