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use clap::{App, Arg};
use luminance_glfw;
pub use luminance_glfw::{Action, DeviceError, Key, MouseButton, WindowDim, WindowEvent, WindowOpt};
use std::cell::RefCell;
use std::rc::Rc;
use std::thread;
use std::time::{Duration, Instant};
use camera::{Camera, Freefly};
use linear::V3;
type Time = f64;
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub enum EventSig {
Ignored,
Handled,
Focused,
Aborted
}
pub trait EventHandler {
fn on_key(&mut self, _: Key, _: Action) -> EventSig { EventSig::Ignored }
fn on_mouse_button(&mut self, _: MouseButton, _: Action) -> EventSig { EventSig::Ignored }
fn on_cursor_move(&mut self, _: [f32; 2]) -> EventSig { EventSig::Ignored }
fn on_scroll(&mut self, _: [f32; 2]) -> EventSig { EventSig::Ignored }
fn on_resize(&mut self, _: [u32; 2]) -> EventSig { EventSig::Ignored }
}
#[derive(Clone, Copy, Eq, Debug, PartialEq)]
pub struct Unhandled;
impl EventHandler for Unhandled {}
pub struct Device {
raw: luminance_glfw::Device,
start_time: Instant
}
impl Device {
pub fn new(def_width: u32,
def_height: u32,
version: &str,
author: &str,
title: &str,
win_opt: WindowOpt)
-> Result<Self, DeviceError> {
let options = App::new(title)
.version(version)
.author(author)
.arg(Arg::with_name("width")
.short("w")
.long("width")
.value_name("WIDTH")
.help("Sets the width of the viewport used for render")
.takes_value(true))
.arg(Arg::with_name("height")
.short("h")
.long("height")
.value_name("HEIGHT")
.help("Sets the height of the viewport used for render")
.takes_value(true))
.arg(Arg::with_name("fullscreen")
.short("f")
.long("fullscreen")
.value_name("FULLSCREEN")
.help("Sets the viewport to be displayed in fullscreen mode")
.takes_value(false))
.get_matches();
let width = options.value_of("width").map(|s| s.parse().unwrap_or(def_width)).unwrap_or(def_width);
let height = options.value_of("height").map(|s| s.parse().unwrap_or(def_height)).unwrap_or(def_height);
let fullscreen = options.is_present("fullscreen");
let win_dim = if fullscreen {
if options.is_present("width") && options.is_present("height") {
WindowDim::FullscreenRestricted(width, height)
} else {
WindowDim::Fullscreen
}
} else {
WindowDim::Windowed(width, height)
};
info!("{} starting", title);
info!("window mode: {:?}", win_dim);
info!("window options: {:?}", win_opt);
let dev = luminance_glfw::Device::new(win_dim, title, win_opt)?;
info!("bootstrapping finished");
Ok(Device {
raw: dev,
start_time: Instant::now()
})
}
#[inline]
pub fn size(&self) -> [u32; 2] {
self.raw.size()
}
pub fn time(&self) -> f64 {
let elapsed = Instant::now() - self.start_time;
elapsed.as_secs() as f64 + elapsed.subsec_nanos() as f64 * 1e-9
}
pub fn dispatch_events<H>(&mut self, handler: &mut H) -> bool where H: EventHandler {
for (_, event) in self.raw.events() {
match event {
WindowEvent::Key(key, _, action, _) => if handler.on_key(key, action) == EventSig::Aborted {
return false;
},
WindowEvent::MouseButton(button, action, _) => if handler.on_mouse_button(button, action) == EventSig::Aborted {
return false;
},
WindowEvent::CursorPos(x, y) => if handler.on_cursor_move([x as f32, y as f32]) == EventSig::Aborted {
return false;
},
WindowEvent::Scroll(x, y) => if handler.on_scroll([x as f32, y as f32]) == EventSig::Aborted {
return false;
},
WindowEvent::FramebufferSize(w, h) => if handler.on_resize([w as u32, h as u32]) == EventSig::Aborted {
return false;
},
_ => ()
}
}
true
}
pub fn step<FPS, R>(&mut self, fps: FPS, mut draw_frame: R) -> bool where FPS: Into<Option<u32>>, R: FnMut(Time) {
let t = self.time();
self.raw.draw(|| {
draw_frame(t);
});
if let Some(fps) = fps.into() {
let fps = fps as f64;
let max_time = 1. / fps;
let elapsed_time = self.time() - t;
if elapsed_time < max_time {
let sleep_time = max_time - elapsed_time;
thread::sleep(Duration::from_millis((sleep_time * 1e3) as u64));
}
}
true
}
}
#[macro_export]
macro_rules! bootstrap {
($def_width:expr, $def_height:expr, $win_opt:expr) => {{
$crate::bootstrap::Device::new($def_width,
$def_height,
crate_version!(),
crate_authors!(),
crate_name!(),
$win_opt)
}}
}
pub struct FreeflyHandler {
camera: Rc<RefCell<Camera<Freefly>>>,
left_down: bool,
right_down: bool,
last_cursor: [f32; 2]
}
impl FreeflyHandler {
pub fn new(camera: Rc<RefCell<Camera<Freefly>>>) -> Self {
FreeflyHandler {
camera: camera,
left_down: false,
right_down: false,
last_cursor: [0., 0.]
}
}
fn move_camera_on_event(&mut self, key: Key) {
let camera = &mut self.camera.borrow_mut();
match key {
Key::W => camera.mv(V3::new(0., 0., 1.)),
Key::S => camera.mv(V3::new(0., 0., -1.)),
Key::A => camera.mv(V3::new(1., 0., 0.)),
Key::D => camera.mv(V3::new(-1., 0., 0.)),
Key::Q => camera.mv(V3::new(0., -1., 0.)),
Key::E => camera.mv(V3::new(0., 1., 0.)),
_ => ()
}
}
fn orient_camera_on_event(&mut self, cursor: [f32; 2]) {
let camera = &mut self.camera.borrow_mut();
if self.left_down {
let (dx, dy) = (cursor[0] - self.last_cursor[0], cursor[1] - self.last_cursor[1]);
camera.look_around(V3::new(dy, dx, 0.));
} else if self.right_down {
let (dx, _) = (cursor[0] - self.last_cursor[0], cursor[1] - self.last_cursor[1]);
camera.look_around(V3::new(0., 0., dx));
}
self.last_cursor = cursor;
}
}
impl EventHandler for FreeflyHandler {
fn on_key(&mut self, key: Key, action: Action) -> EventSig {
match action {
Action::Press | Action::Repeat => self.move_camera_on_event(key),
Action::Release => if key == Key::Escape { return EventSig::Aborted }
}
EventSig::Handled
}
fn on_mouse_button(&mut self, button: MouseButton, action: Action) -> EventSig {
match (button, action) {
(MouseButton::Button1, Action::Press) => {
self.left_down = true;
},
(MouseButton::Button1, Action::Release) => {
self.left_down = false;
},
(MouseButton::Button2, Action::Press) => {
self.right_down = true;
},
(MouseButton::Button2, Action::Release) => {
self.right_down = false;
},
_ => ()
}
EventSig::Handled
}
fn on_cursor_move(&mut self, dir: [f32; 2]) -> EventSig {
self.orient_camera_on_event(dir);
EventSig::Handled
}
}