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use std::collections::HashMap;
use serde::{Deserialize, Serialize};
use uuid::Uuid;
use crate::{
join::Join,
saveload::{Marker, MarkerAllocator},
storage::{ReadStorage, VecStorage},
world::{Component, EntitiesRes, Entity},
};
#[derive(Clone, Debug, Hash, PartialEq, Eq, Serialize, Deserialize)]
pub struct UuidMarker {
uuid: Uuid,
}
impl Component for UuidMarker {
type Storage = VecStorage<Self>;
}
impl Marker for UuidMarker {
type Allocator = UuidMarkerAllocator;
type Identifier = Uuid;
fn id(&self) -> Uuid {
self.uuid()
}
}
impl UuidMarker {
pub fn new(uuid: Uuid) -> Self {
UuidMarker { uuid }
}
pub fn new_random() -> Self {
let uuid = Uuid::new_v4();
UuidMarker { uuid }
}
pub fn uuid(&self) -> Uuid {
self.uuid
}
}
#[derive(Clone, Debug)]
pub struct UuidMarkerAllocator {
mapping: HashMap<Uuid, Entity>,
}
impl Default for UuidMarkerAllocator {
fn default() -> Self {
UuidMarkerAllocator::new()
}
}
impl UuidMarkerAllocator {
pub fn new() -> Self {
Self {
mapping: HashMap::new(),
}
}
}
impl MarkerAllocator<UuidMarker> for UuidMarkerAllocator {
fn allocate(&mut self, entity: Entity, id: Option<Uuid>) -> UuidMarker {
let marker = if let Some(id) = id {
UuidMarker::new(id)
} else {
UuidMarker::new_random()
};
self.mapping.insert(marker.uuid(), entity);
marker
}
fn retrieve_entity_internal(&self, id: Uuid) -> Option<Entity> {
self.mapping.get(&id).cloned()
}
fn maintain(&mut self, entities: &EntitiesRes, storage: &ReadStorage<UuidMarker>) {
self.mapping = (entities, storage)
.join()
.map(|(e, m)| (m.uuid(), e))
.collect();
}
}