Struct specs::StaticAccessor [−][src]
pub struct StaticAccessor<T> { /* fields omitted */ }
The static accessor that is used for SystemData
.
Trait Implementations
impl<'a, T> Accessor for StaticAccessor<T> where
T: SystemData<'a>,
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impl<'a, T> Accessor for StaticAccessor<T> where
T: SystemData<'a>,
fn try_new() -> Option<StaticAccessor<T>>
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fn try_new() -> Option<StaticAccessor<T>>
Tries to create a new instance of this type. This one returns Some
in case there is a default, otherwise the system needs to override System::accessor
. Read more
fn reads(&self) -> Vec<ResourceId>
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fn reads(&self) -> Vec<ResourceId>
A list of [ResourceId
]s the bundle needs read access to in order to build the target resource bundle. Read more
fn writes(&self) -> Vec<ResourceId>
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fn writes(&self) -> Vec<ResourceId>
A list of [ResourceId
]s the bundle needs write access to in order to build the target resource bundle. Read more
impl<T> Default for StaticAccessor<T> where
T: Default,
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impl<T> Default for StaticAccessor<T> where
T: Default,
fn default() -> StaticAccessor<T>
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fn default() -> StaticAccessor<T>
Returns the "default value" for a type. Read more
Auto Trait Implementations
impl<T> Send for StaticAccessor<T>
impl<T> Send for StaticAccessor<T>
impl<T> Sync for StaticAccessor<T>
impl<T> Sync for StaticAccessor<T>